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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Sun Jun 08, 2008 8:41 am Post subject: |
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I tried this... and didn't get it work... maybe I understood the place wrong...
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zoinkity 007
Joined: 24 Nov 2005 Posts: 1687
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Posted: Sun Jun 08, 2008 12:16 pm Post subject: |
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Quick question:
DK25: what version of the game are you using?
fantsu: what version of the game are you using?
I'm asking because I'm having some trouble replicating it... _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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DK25 00 Agent
Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO |
Posted: Sun Jun 08, 2008 3:23 pm Post subject: |
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pj64 PD version is 1.1 |
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Jun 09, 2008 12:17 am Post subject: |
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PD 1.1 USA (NTSC 8.7 final) and using PJ64 1.6 AND PJ64 1.7.0.45. |
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Jun 09, 2008 1:42 am Post subject: |
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OK I found it.
It is right between the doors, maybe little to the left (look at the screen).
It is a very small hole, but you can find it.
Here I am falling through it:
Anyone knows what is this giant wall? It would be nice place to make window, for sniping in this yard...
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Jun 09, 2008 11:36 am Post subject: |
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Some more pics , took them with slayer
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DK25 00 Agent
Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO |
Posted: Mon Jun 09, 2008 11:45 am Post subject: |
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very strange |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Mon Jun 09, 2008 12:21 pm Post subject: |
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I've noticed the mountain wall before while playing. It's probably just there as a weak attempt at giving the area a little more depth, as well as creating the illusion that it doesn't end at the same height on every side. I'd doubt that there was any real intention for it other than aesthetics. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
Last edited by Wreck on Mon Jun 09, 2008 12:31 pm; edited 1 time in total |
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Jun 09, 2008 12:28 pm Post subject: |
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It would be great, if they have put some ladders up there. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Mon Jun 09, 2008 12:34 pm Post subject: |
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The problem with that comes the fact that all of the surrounding walls would need to be even higher, so that the players could neither see into the blackness, nor fall off of any edges. Besides, those would be some pretty huge ladders. I could see maybe a ramp towards the back of the room, or even another access point within the ruins themselves. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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DK25 00 Agent
Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO |
Posted: Tue Jun 10, 2008 1:34 pm Post subject: |
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I've discovered something new, if you look down while falling through the floor you might see something that looks something like water right before you see the press start message. I discovered this on the console.
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Wed Jun 11, 2008 12:25 am Post subject: |
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Like the area in down of the Air Base? |
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DK25 00 Agent
Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO |
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SnoopKatt Agent
Joined: 26 Mar 2007 Posts: 7
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Posted: Tue Jul 01, 2008 3:26 pm Post subject: |
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If you go over it fast enough you don't really fall in it. |
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