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Decal Application Problem

 
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GERage
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 PostPosted: Sun Aug 17, 2008 9:11 am    Post subject: Decal Application Problem Reply with quote Back to top

In my map, I added some decals used for hazard signs. However, when the map is compiled and viewed in Crafty, the decals don't even appear! What is going on?
 
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flopperr999
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 PostPosted: Sun Aug 17, 2008 9:14 am    Post subject: Reply with quote Back to top

No idea. I do have a suggestion, though. Create a block where you want your decal flush with the rest of the building, go to Tools>Carve, and the apply the decal to the front of the block you made. It won't be an actual DECAL, but it will really look like on Very Happy
 
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Dragonsbrethren
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 PostPosted: Sun Aug 17, 2008 2:20 pm    Post subject: Reply with quote Back to top

Things like this would usually be done as secondary indices, I'd wait for Wreck's tutorial on how to do those. If you don't want to wait
flopperr's suggestion should work too. Decals don't compile as a part of the map, unfortunately, they're entities and only work in Half-Life.
 
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GERage
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 PostPosted: Sun Aug 17, 2008 7:56 pm    Post subject: Reply with quote Back to top

Might as well wait (I'll be using secondary indices anyway). In the meantime, I will attempt what flopperr said.
 
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flopperr999
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 PostPosted: Mon Aug 18, 2008 7:42 am    Post subject: Reply with quote Back to top

Just make sure to use the Toggle Texture Application Tool so when you apply the texture to the block, you can stretch/skew/resize it so it fits the block perfectly. You wouldn't want a window and a half as a decal would you Wink
 
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GERage
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 PostPosted: Mon Aug 18, 2008 9:11 am    Post subject: Reply with quote Back to top

^That's a non-issue, because there is an option I use a lot that allows you to fit the texture perfectly onto a block.
 
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