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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Sat Apr 08, 2006 10:06 pm Post subject: What the? Screenshots |
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I havent posted any awesome screenshots lately, so I figured I should post some strange things I have done lately. The first is just a frozen Room Pointer using Artmoney. The Second uses a code by Zoinkity I found that can be respawn preset locations for any multi map, and I set them all to one location and made a monster! (I could have done this just by modding the original codes, but i wanted to test out the code, lol) The third is an example of Subdrags action Modifyer on Trev, this screenshot is of the really wierd one where he goes crazy and flies around. Awesome.
If you (the reader) have or can make any What the? screenshots, post em here. |
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doctornull Agent
Joined: 18 Mar 2006 Posts: 75
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Posted: Sun Apr 09, 2006 3:48 am Post subject: |
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You should thank me because i was the one that found art money remember Or at least i think i was. |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Sun Apr 09, 2006 7:03 am Post subject: |
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Bad luck Doctornull, I actually knew about it before then, but actually not much before. However, I had never considered using Artmoney for Gameshark hacking until I found that Project 64 offset post, which I had found because of your thread. (Although I only just recently found my 1964 offset) |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7200 Location: Ontario, Canada |
Posted: Sun Apr 09, 2006 8:11 am Post subject: |
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I've never seen the area outside of the interrogation room before. It's pretty neat seeing the full size of the wall behind the windows. Nice looking texture.
Hehe, I usually end up inside of Natalya when I start up a new multi. Wait, don't take that the wrong way! There's no hidden sexual referrence there! Honest. The old codes for the Emptier multi maps placed both players in the same position. Unless you slapped the other to death, or used Walk Through Doors (which I call Walk Through Props, since you're able to go through more than just doors), you're stuck together, unable to move. If you didn't have on respawns, you'd really be screwed.
What in the Sam Hill is 006 doing hanging from the bottling room ceiling?
Was he bitten by an experimented on spider with radioactive blood? |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Fri Apr 14, 2006 5:43 pm Post subject: |
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I was experimenting with objects and got this pic. Hmm, ya think the value I modified had something to do with size? Naah.
This actually gives me an idea for a really crazy level. With like ... big stuff. Yeah. |
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zerojett 00 Agent
Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada. |
Posted: Sun Apr 16, 2006 6:48 pm Post subject: |
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Do it!.... uhh. i think i speak for all people when i say: New Levels PWN! _________________ zerojett lives on! |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Tue May 30, 2006 4:53 pm Post subject: |
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Hehe, got a new image messing with the ROM Image swapper! It's Boris ... dressed in style.
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The Extremist 007
Joined: 07 May 2006 Posts: 695 Location: Winnipeg, MB, Canada |
Posted: Tue May 30, 2006 6:43 pm Post subject: |
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kcghost wrote: | Hehe, got a new image messing with the ROM Image swapper! It's Boris ... dressed in style. |
Smooth. _________________ Pure hand-drawn goodness. |
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ptb Secret Agent
Joined: 29 Apr 2006 Posts: 289 Location: C.T. |
Posted: Sun Jun 04, 2006 4:50 pm Post subject: |
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Here are some crazy images I got off of my japanize version of goldeneye. Very glitchy, the skyline is waked, its like this on 1964 with pal and ntsc version also.
Edit: Here are some from 1964
_________________ .+*"*+..+*"*+..+*"*+..+*"*+..+*"*+..+*"*+.
Sit down, shut up, and toak!
I'm in the hauhhhhhhh!!!!!!!
Last edited by ptb on Sun Jun 04, 2006 4:56 pm; edited 1 time in total |
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The Extremist 007
Joined: 07 May 2006 Posts: 695 Location: Winnipeg, MB, Canada |
Posted: Sun Jun 04, 2006 4:52 pm Post subject: |
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ptb wrote: | Here are some crazy images I got off of my japanize version of goldeneye. |
Me dizzy! _________________ Pure hand-drawn goodness. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7200 Location: Ontario, Canada |
Posted: Sun Jun 04, 2006 6:14 pm Post subject: |
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That picture marked '00022qj' from the Frigate looks like an entirely new stage. It could almost pass for a screenshot of an industrial rooftop map. Very cool, that for darn sure. |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Sun Jun 04, 2006 6:28 pm Post subject: |
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lol, all that is is smearing, but it produces some cool effects. I recently learned how to fix that, actually. Using Jabos, (which is default with PJ64) go into video options and turn on "Clear Mode". It might be under Adavnced Options or sumthin im not sure. |
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doctornull Agent
Joined: 18 Mar 2006 Posts: 75
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Posted: Fri Jun 09, 2006 12:32 pm Post subject: |
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How about this:
Ghost Goldeneye
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7200 Location: Ontario, Canada |
Posted: Fri Jun 09, 2006 4:02 pm Post subject: |
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Whoah, the upper-half of that screenshot is creepier than hell.
It looks like somebody made a Silent Hill mod for GoldenEye. |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Tue Jun 13, 2006 8:33 am Post subject: |
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Yeah, that pic looks pretty cool. Scary, lol. I got another pic while trying to hack "Snowbound" respawns, apparently I messed up somewhere. After wondering why none of the characters were respawning in the new points, I came across this strange result:
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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