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PD Editor Bugs (list any you find)

 
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HackBond
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 PostPosted: Tue Nov 03, 2009 1:21 pm    Post subject: PD Editor Bugs (list any you find) Reply with quote Back to top

List of bugs found in the "FUSED" version of the PD Editor V1.0

Doors not showing up correctly

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Last edited by HackBond on Wed Nov 04, 2009 8:07 am; edited 2 times in total
 
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SubDrag
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 PostPosted: Tue Nov 03, 2009 7:26 pm    Post subject: Reply with quote Back to top

Are you using the latest editor installer + latest beta? Please use that one and then please let me know. Also I have not implemented many menu/right click options so don't bother yet. Also pictures help.
 
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00Dark
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 PostPosted: Tue Nov 03, 2009 8:20 pm    Post subject: Reply with quote Back to top

SubDrag wrote:
Are you using the latest editor installer + latest beta? Please use that one and then please let me know. Also I have not implemented many menu/right click options so don't bother yet. Also pictures help.


http://www.battlefieldforever.com/hackers/priv/subdrag/geeditoroldpd.rar

Has that been updated? That's the Perfect Dark Setup Editor that you sent me in a PM. Is the one you're talking about here the same as that one? Please PM me a farther development on it if possible.

Why does that one have every single GoldenEye file thrown in with PD files? Are you planning to fuse both a PD and GE setup editor into one giant app? I assumed that you were just working with GoldenEye's setup editor program structure as a base for building up a PD one. Like switching everything on it slowly to PD.


Last edited by 00Dark on Wed Nov 04, 2009 7:56 am; edited 1 time in total
 
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SubDrag
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 PostPosted: Tue Nov 03, 2009 8:58 pm    Post subject: Reply with quote Back to top

No that version is old and obsolete. Yes they are fused now since I lost original source code.

You need to install latest editor installer, then grab beta runwaysetupeditor.exe and place in main folder, and run it. Then under PD Tools -> Switch mode. Then go as normal. Visual editor should work a little.

Also, no complaints, PD editor is completely unsupported at this time and inching along if I'm ever not sure what to work on and find myself with free time. I am interested in "bugs" that are real, but since so early I'm not even sure how useful this post is. One big issue is not all files are outputting properly/crash in-game...
 
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HackBond
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 PostPosted: Wed Nov 04, 2009 7:54 am    Post subject: Reply with quote Back to top

Ill send pictures, and yes I am using the new editor, and lost pretty muhc all files I worked on except DA:S which Im working on now.
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HackBond
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 PostPosted: Wed Nov 04, 2009 8:08 am    Post subject: Reply with quote Back to top

Here is some proof that I used fused version.


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DK25
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 PostPosted: Wed Nov 04, 2009 1:11 pm    Post subject: Reply with quote Back to top

I saw many very odd looking black objects in ravine, no idea what it is.

Hey it's Otacon!
 
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HackBond
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 PostPosted: Wed Nov 04, 2009 1:28 pm    Post subject: Reply with quote Back to top

Sonadow wrote:
I saw many very odd looking black objects in ravine, no idea what it is.

Hey it's Otacon!


OtaClock, look on the Konami website for it
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SubDrag
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 PostPosted: Wed Nov 04, 2009 7:22 pm    Post subject: Reply with quote Back to top

Ah yes. Actually you can help me here...

Well on presets that have no rotation, and are only 0xC sized, there are flags in the preset editor. I know they affect rotation (I believe they just can go N, S, E, W). I could've sworn once I figured it out, but I've lost that info.


Also I haven't figured out when presets should be aligned to floor/clipping (don't even have clipping importing), and when not to. Maybe its just in-air flag, guess I just need clipping to show up
 
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EternallyAries
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 PostPosted: Fri Nov 06, 2009 1:06 am    Post subject: Reply with quote Back to top

How Can i Make it So i Can import The Clipping in Complex And Move
The Stuff in The Level? Cus It Wont Work It Frose on Me All The Time
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SubDrag
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 PostPosted: Fri Nov 06, 2009 6:07 am    Post subject: Reply with quote Back to top

It is very early - clipping is not supported or bgfile in PD, only base setup editing. Don't even remember if insert works, prob not.
 
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EternallyAries
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 PostPosted: Fri Nov 06, 2009 2:11 pm    Post subject: Reply with quote Back to top

Yup I Cant import Things in The Level At all I Ges i Got To Wat For The
New Update For Editor
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SubDrag
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 PostPosted: Wed Nov 25, 2009 5:58 pm    Post subject: Reply with quote Back to top

I've got door rotations better I think. Try beta.
 
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