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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Apr 07, 2010 3:12 pm Post subject: |
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| I think Facility has the largest setup. Isn't that why the custom missions before 21990 injection was added used its slot? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Wed Apr 07, 2010 3:26 pm Post subject: |
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| Can you post pm me project is giving you the trouble (zipped, ROM, and levelmacros.ini part) - it might help if we had the same input. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Apr 07, 2010 3:43 pm Post subject: |
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| Sent Archives over, if you want any of the others just let me know. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Wed Apr 07, 2010 3:53 pm Post subject: |
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| I think it's fixed again...can you try latest beta? If so, it had nothing to do with any changes for a long time, since beginning support of PD. It may very well be we've just been lucky, and now it finally bit us. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Apr 07, 2010 4:03 pm Post subject: |
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| It loaded, seems to be working fine. I'll test it in-depth tomorrow. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Wed Apr 07, 2010 4:38 pm Post subject: |
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| The weirdest part is the old PD Alpha "never to be completed" editor works fine side-by-side with current one or multiples, even when I add the linkers to the dlls.... It's not even getting to my code so I think it's one of the DLLs added since then, possibly directx. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Wed Apr 07, 2010 4:45 pm Post subject: |
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I didn't think about this till I read it online, but when I used windows event viewer:
Faulting application name: RunwaySetupEditor.exe, version: 2.0.0.0, time stamp: 0x4bbd10f1
Faulting module name: mfc90.dll, version: 9.0.30729.4148, time stamp: 0x4a596d49
Exception code: 0xc0000005
Fault offset: 0x00077127
Faulting process id: 0x1078
Faulting application start time: 0x01cad6ab2e6f7636
Faulting application path: C:\GoldeneyeStuff\GE Editor Source\RunwaySetupEditorA.exe
Faulting module path: C:\Windows\WinSxS\x86_microsoft.vc90.mfc_1fc8b3b9a1e18e3b_9.0.30729.4148_none_4bf5400abf9d60b7\mfc90.dll
Report Id: a71e5e20-429e-11df-9735-001a4d5928ae
I have no idea why that would be. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7274 Location: Ontario, Canada  |
Posted: Wed Apr 07, 2010 5:30 pm Post subject: |
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It seems like it is working much better, now. Both Image Tools and Project Mode are opening without any issues. Hopefully you've nipped the problem in the butt. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Wed Apr 07, 2010 6:01 pm Post subject: |
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| Also as a warning, don't try and do similar operations on two editors open simultaneously, since temporary files might trounce on each other. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Apr 08, 2010 4:27 am Post subject: |
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Oh, excellent. I didn't expect you to have a fix for the multiple instances issue so quick. This will make it so much easier to compare GE's clipping to what I'm doing. I'll probably even manually do the RGB info, to make that sync up perfectly with GE.
Edit: Temporary files are definitely a bit of a problem. I used the undo function and my clipping just entirely vanished. I hadn't done much, so it wasn't a big deal, but it's something to be aware of for anyone who wants to use this feature. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Thu Apr 08, 2010 4:41 am Post subject: |
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| Ah that's right, the undos. You might want to make a whole copy of the editor to another folder and run them side-by-side, as annoying as that is. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Apr 08, 2010 4:44 am Post subject: |
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| Okay, I think I'll do that, just to be on the safe side. Since I mostly just want to compare GE and PD right now, I'll leave one in GE mode and the other in PD. Pin them both to my taskbar with the correct icon. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Apr 08, 2010 11:33 am Post subject: |
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| Sorry about all the clipping requests lately, but how about a key combination to set the color of the selected tiles? Something and 0-F to choose color, sets all three colors to the value of the key pressed. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6216
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Posted: Thu Apr 08, 2010 12:34 pm Post subject: |
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| W've got copy/paste color, but I guess you want something like "presets" of 0 to F, so for example 0 = FFF and 1 = 345 2 = F0F, etc? I'm gone for a couple days but I can see what I can do when I return. |
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