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Adobe PDF Document problems [Resolved]

 
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acceptable67
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 PostPosted: Thu Jul 15, 2010 11:02 am    Post subject: Adobe PDF Document problems [Resolved] Reply with quote Back to top

Well, I'm not entirely sure where to put this topic so move if needed. But I tried viewing the Action Blocks How to [Because I'm messing around with them, trying to know them better] and it cuts off at around page 30, when there is 93 PAGES! I have a picture as well.

I HAVE tried updated my Adobe, but still have this problem



That's what it ends up looking at, and the pages are not visible. Please help me, I need to get the action block code for the Guard shooting Guard!!!
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CharAznable0
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 PostPosted: Thu Jul 15, 2010 12:09 pm    Post subject: Reply with quote Back to top

Good Luck with whatever your doing Very Happy. I suggest you experiment around and maybe double click them small pages so it shows the whole thing?
 
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acceptable67
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 PostPosted: Thu Jul 15, 2010 12:20 pm    Post subject: Reply with quote Back to top

Lol I tried and thanks. I'm trying to make someone shoot certain guards. It was resolved, all I had to do is save it to my desktop. The code works, but the guard only shoots one guard, not two, and they're were 2 in the level, so I'm still trying to work that code out.
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 PostPosted: Thu Jul 15, 2010 12:22 pm    Post subject: Reply with quote Back to top

Glad to hear it was resolved. Good luck again, im looking forward to seeing this
 
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acceptable67
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 PostPosted: Thu Jul 15, 2010 12:22 pm    Post subject: Reply with quote Back to top

Thanks. ^__^
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EternallyAries
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 PostPosted: Thu Jul 15, 2010 4:28 pm    Post subject: Reply with quote Back to top

Me to i cant wat to see what your doing.
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There totally nothing to read here.
 
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acceptable67
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 PostPosted: Thu Jul 15, 2010 4:37 pm    Post subject: Reply with quote Back to top

Well, I'm trying to make a certain card shoot several other guards, but this code only aims at one guard. I tried extending the code and pointing it to shoot at another guard, but it did not work. Help would still be appreciated :/

Original code:
Code:
Resume if Return Value loop Met
 Leave the routine but when return continue from spot
Return  value loop if within proximity of bond (0050)
Go to beginning, then return value loop
 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
 Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
 Guard Runs  To Preset (Preset: 000E)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
 Leave The Routine, But When Return Continue From Spot
 Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
 Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Terminator


My attempted code:
Code:
Resume if Return Value loop Met
 Leave the routine but when return continue from spot
Return  value loop if within proximity of bond (0050)
Go to beginning, then return value loop
 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
 Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
 Leave The Routine, But When Return Continue From Spot
 Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
 Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Resume if Return Value loop Met
 Leave the routine but when return continue from spot
Return  value loop if within proximity of bond (0050)
Go to beginning, then return value loop
 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
 Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
 Leave The Routine, But When Return Continue From Spot
 Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
 Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
 Go To Beginning, Then Return Value Loop
 Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Terminator


As you can see in this code, it is aimed at 2 enemies, not one, but it still does not work.
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