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HackBond
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Location: Scotland

 PostPosted: Sun Oct 17, 2010 6:15 am    Post subject: Save file Reply with quote Back to top

Upon trying to test out my Caversn map. I could not create a save file.

Please help.

All it comes up with is New agent, but it shows me no place where I can save.
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Wreck
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Joined: 14 Dec 2005
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 PostPosted: Sun Oct 17, 2010 9:22 am    Post subject: Reply with quote Back to top

What emulator are you using? My personal preference is Mupen64++. Any emulator will require that you have a Mem Pak enabled for one of the "plugged in" controllers. There should be an option for that in the "Input Settings" (or similar, it's under the controller setup data) menu. Just browse through it and see where you can activate the Mem Pak. You may have to select it yourself, like in Mupen.
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HackBond
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 PostPosted: Sun Oct 17, 2010 10:49 am    Post subject: Reply with quote Back to top

Im using PJ64, I can get the game pak to work for the normal PD rom but not for my testing one.

I'll test your method towmorrow.
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radorn
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 PostPosted: Sun Oct 17, 2010 6:19 pm    Post subject: Reply with quote Back to top

Spyster, excuse me if I'm assuming too much, but you sound as if you are mixing up gamepak and controller pak.

GAMEPAK is the official product name of nintendo carts. gamepak saves is an informal way of calling saves stored inside the game cartridge.
There are four types found in different games, but only one in each.
PD uses 16kbit EEPROM type.

The controller pak or "mempak" (in case you don't have one) is a memory card that you can insert in the N64 controller. It's just a memory card.

PD supports both saving to internal 16kbit eeprom and controller pak.

In the current architecture PC based N64 emus use, cart saves are managed by the emulator itself, while controller paks are managed by the input plugin, as they are connected to a controller in a real n64.
 
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