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Fiction's Upper Limit Non-theme in 3D universe.

 
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Maxout
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Location: Washington State

 PostPosted: Mon May 23, 2011 6:42 pm    Post subject: Fiction's Upper Limit Non-theme in 3D universe. Reply with quote Back to top

I originally posted this some time ago. I've added new points.

Overall, what are the general limitations to fiction? There are certain situations that don't normally happen in stories. I'm trying to get a quick list of things that don't happen.

-The hero/ine usually loses in the end.
-The secondary character's finishes off the main villian. Lives longer than the main hero.
-Any other characters have one greater trait than either the main character or villian that's used once.
-When traveling they actually die along the way or everyone makes it to the destination.
-A victor is determined early and a decisive action is prompt.
-The way things might happen as compared to real time.
-Having to justify plot holes in fiction compared to reality.
-Satisfying a fan base.
-Avoiding your common set-up.
-Finding an unpredictable ending.
New-the good and bad people and principles are set. In reality anyone can be a good/bad guy.
New-you can believe whatever you want about something that isn't real.

---

Like in GE. Why would the Russians be helping the Baron in the last level?
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 PostPosted: Fri Jun 03, 2011 11:50 am    Post subject: Reply with quote Back to top

Maxout wrote:
Like in GE. Why would the Russians be helping the Baron in the last level?

Probably because it was only a special bonus mission, and the developers simply threw in a guard body that was only used in one other level in the campaign. I doubt they'd want to spend any more time modeling another guard for it. And besides, if they wanted to stay true to "Live and Let Die", wouldn't most of the characters be black?
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