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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Entropy Soldier Secret Agent
Joined: 13 Feb 2009 Posts: 263 Location: GE:S |
Posted: Wed Feb 03, 2010 2:10 pm Post subject: Multiplayer? |
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While analising the contents of this forum, i realized that there were no prominent statements of multiplayer modifications! Of course, i realize that interest in multiplayer here is relatively low, but a complete content mod also entails the installment of new multiplayer levels.
So, are there any plans for multiplayer, or is it more of an auxiliary goal? If there are no decisive devotees, i could perhaps invest some time into making a good portion of the multiplayer content in the mod. |
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Dragonsbrethren Hacker
Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Feb 03, 2010 2:15 pm Post subject: |
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I don't think it's really been brought up because it's assumed to be there. All of the characters and weapons we're planning for solo will be available in multi, of course, and hopefully the mission locations as well. I'd rather not see multiplayer-specific content until the solo portion starts getting closer to being done. We might need to make some multiplayer-exclusive arenas if certain solo ones don't hold up, but we won't know for sure until we can actually test them out. So, personally, I think it's a bit too early to worry about multiplayer. |
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monkeyface Moderator
Joined: 05 Apr 2008 Posts: 275
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Posted: Wed Feb 10, 2010 10:56 am Post subject: |
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The best multiplayer maps (I feel) in the original game were Facility, Complex and Bunker. Two of them from the main game. So I do believe some of the mission-maps could be reused. Though a Complex could be nice, a map with more "circular" flow than your usual single-player mission. If you have any ideas, I'd be interested to hear them. |
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Thu Feb 11, 2010 8:02 am Post subject: |
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Well as you may no that i wus going to make the maps but i have a better idey how abowt wen you guys complet your 1 player level ill make it into a mutiplayer level next of all that some maps sud import from one player
some maps we need to make like this one
Blue dots sud be a goldfinger level from 1 play and the Red dots sud be a level that sud not be in the Goldfinger level it will have to be a level we made _________________ There totally nothing to read here. |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Tue Jul 12, 2011 1:59 pm Post subject: WHAT EVERY GAMER WANTS |
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Just integrate complete functionality to all the solo missions as multiplayer levels and just leave out guards, animation extras, etc. _________________ http://codelegends.proboards.com/ |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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