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Perfect Dark's Lost levels (concept only)

 
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Winter's Assassin
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Joined: 22 Jul 2007
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 PostPosted: Sat Aug 06, 2011 3:42 pm    Post subject: Perfect Dark's Lost levels (concept only) Reply with quote Back to top

Now I'm a sort of on and off hacker but lately I've noticed a big increase in PD hacks, which is fantastic to say the least but generally we're limited to either replacing "random" or another good PD level to get a new one, there has to be a better way. Now I'm not a great hacker: I might have just looked at Krijy's guide too many times...

What I was thinking was if someone could do a menu hack that would make all 4C (76 for those who don't want to convert) levels selectable via the combat simulator menu this would allow for...
-Every Solo level to be selectable
-20 unused levels (which could be imports or better yet more classic levels)
-The Multiplayer levels to stay in tact.
-Alternates for duplicate levels (All 4 area 51s could have different setups!)
-More?

I know this concept might be dated, or maybe impossible (by some odd data glitch or something) but in theory if we can a menu expansion code, the rest will come in time...

Anyways is it possible with what we know now?
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Winter's Assassin
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 PostPosted: Sat Aug 06, 2011 4:14 pm    Post subject: Reply with quote Back to top

d'oh I just found zoinkity's post no need for double topics...
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Wreck
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 PostPosted: Sat Aug 06, 2011 5:20 pm    Post subject: Reply with quote Back to top

Did you want this thread removed, or kept open?
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Winter's Assassin
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 PostPosted: Sat Aug 06, 2011 6:39 pm    Post subject: Reply with quote Back to top

Wreck wrote:
Did you want this thread removed, or kept open?

Yeah since the codings already been done. I'm curious though do you know of any updates?
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SubDrag
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 PostPosted: Sat Aug 06, 2011 8:24 pm    Post subject: Reply with quote Back to top

For PD I do support more than normal amount of multis now by shifting spot in 39850 so its semi conceivable.
 
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