ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Chicago Stealth Multiplayer Enabler And Level Modifier

 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Carrington's Hacker Central
View previous topic :: View next topic  
Fear the Darkness
Agent
Agent


Joined: 24 Feb 2006
Posts: 106

 PostPosted: Tue Jul 18, 2006 4:08 pm    Post subject: Chicago Stealth Multiplayer Enabler And Level Modifier Reply with quote Back to top

ok technicaly this code should work, but it doesn't. can Wreck or someone else figure out why?

Enabler

D109C7E4 0030
8109940A 34B0
D109C7E4 0020
8109940A 3490
D00714DB 0002
8109940A 81F0
D00714DB 0003
8109940A 5F00
D00714DB 0004
8109940A 4130

Level Modifier

810800B8 0001
810800BA 0184
810800BC 0183
810800BE 013C
8107FEC8 01E2
81074BF9 001D
81074BFC 568D
81074C14 50FF

it modifies the random level into Chicago Stealth, or it's supposed to. it doesn't freeze up, it just doesn't do anything at all. hopefully someone can figure out why
 
View user's profile Send private message Send e-mail
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Tue Jul 25, 2006 7:51 pm    Post subject: Reply with quote Back to top

I'm not sure what all you have going there, but it must be from Krijy's hacking FAQ? To get the Chicago Stealth map to replace the Random slot in Combat Simulator, you'll only need the following four codes...

8107FEC8 xxxx (Changes Chicago's MP Setup)
80084BF9 001D (Modifies Stage ID for Random load)
Optional Text Extras
81084BFC 568D (Swaps the Random stage name to Chicago)
81084C14 50FF (Switches the Random section header to Hacker)

Fill in the 'xxxx' portion with any of the Multiplayer/Combat Simulator setup values listed in Krijy's FAQ. Some examples are...

0113 - Temple
0118 - Skedar
01E2 - Base
 
View user's profile Send private message Visit poster's website
Fear the Darkness
Agent
Agent


Joined: 24 Feb 2006
Posts: 106

 PostPosted: Wed Jul 26, 2006 3:05 am    Post subject: Reply with quote Back to top

yeah but isn't the enabler needed to find the pads in the level?
 
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Carrington's Hacker Central All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]