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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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JustinX32 Secret Agent


Joined: 25 Jun 2006 Posts: 396 Location: United States  |
Posted: Sat Jul 29, 2006 7:11 pm Post subject: |
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The military library. Its in single player? (350th post) _________________
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technoPP7 Secret Agent


Joined: 07 May 2006 Posts: 266 Location: Boston  |
Posted: Sun Jul 30, 2006 5:17 am Post subject: |
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We have some bad clipping errors in the weapons room..the camera above the balconey is not active and the Stair room with the russian infatry won't accept the mainframe codes..so we can add computers and stuff so zointky,wreck,bmw, someone help I am retired this crap is vage to me!! _________________
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technoPP7 Secret Agent


Joined: 07 May 2006 Posts: 266 Location: Boston  |
Posted: Mon Aug 14, 2006 5:31 pm Post subject: |
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Update:Objectives have been trampled..
AKA.We are taking a big leap and will go back to his mission
see ya _________________
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Brian_Hax Agent


Joined: 26 Nov 2006 Posts: 40 Location: Dorchester,MA  |
Posted: Sun Nov 26, 2006 6:15 pm Post subject: |
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alright listen
TechnoPp7 is a good updater but leaves out things
When we last tested the level everything went smoothlyy some of the guards in room B and Room C and the weapons room are having some trouble. But no more explosion errors. The alarms work. And the cameras and Fire extinquishers are very explosive. There are book shelfs(not copyed from BMW they were transfered but long forgotten) and The Data outlet in the mission was deleted. We are trying to add scientists.
Demension 64 Version 2.1
http://www.defrost.com/DIM/user=profile:Sedfire9000.html
Note: The link might not be active anymore
Demension 64 Testing Results:
It went very well the patch was deleted though. The weapons room went not so well. It has some bugs needed to be worked out. We switched everything to the new set up editior and are working off of that
Project 64 Test Resulets:
FALIURE! the codes were rejected 15 times and codes were dropped
BMW we wish you the best of luck
Wreck thank you for sending that link to technoPP7 (JJ gold is starting to hack so he needed information to start)
Subdrag:thank you for making the Setup editior
and to all goldeneye hackers and rare(for making goldeneye in the first place)
THANK YOU! _________________ Visit Brian_Hax store of goldeneye codes
coming soon to SHOOTERS FOREVER |
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technoPP7 Secret Agent


Joined: 07 May 2006 Posts: 266 Location: Boston  |
Posted: Tue Nov 28, 2006 2:12 pm Post subject: |
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Tell sedfire to get a new website.
Anyway
the prototype you sent me of Demension64 is working well with the patch.
I think the version update makes it less laggeyer
so thanks to the boys at GE64.net for making that thing in the first place _________________
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Brian_Hax Agent


Joined: 26 Nov 2006 Posts: 40 Location: Dorchester,MA  |
Posted: Tue Nov 28, 2006 4:26 pm Post subject: |
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GE64 didn't make it. It was codehackers1212 he made it with me and sedfire. Ge64.net hosted it.
Sedfire says you need a new website(jk) _________________ Visit Brian_Hax store of goldeneye codes
coming soon to SHOOTERS FOREVER |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue Nov 28, 2006 7:22 pm Post subject: |
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Alright, let me ask this again.
What's the Website URL for GE64.net?
I've tried searching it up with Google in the past and the results all pointed back to this very message board, using quotes from your team members. The last time I searched for it, I was brought to the "Complex3" forums. At the top is a banner that say "GE64.net Message Boards". Most recent post was made on August 28th, 2006. Is there an actual site for this, or just the forums? I was also unable to find anything about GoldenEye hacking. That's a tab bit confusing... _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Brian_Hax Agent


Joined: 26 Nov 2006 Posts: 40 Location: Dorchester,MA  |
Posted: Wed Nov 29, 2006 1:00 pm Post subject: |
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Start going here now untill we change the place up
it might be GOLDENEYE CIRCUT but we had switched our stuff so...start
going there
http://www.freewebs.com/glodenbob788 _________________ Visit Brian_Hax store of goldeneye codes
coming soon to SHOOTERS FOREVER |
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Krillan_calvin Agent

Joined: 15 Jan 2007 Posts: 3 Location: New York city,NY  |
Posted: Tue Jan 16, 2007 2:49 pm Post subject: |
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Oh Dear Jesus this is old. Wow....um. Now that this is canceled shouldn't it be deleted _________________ Krillan
aka
[size24]Subbed23[/size24] |
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Brian_Hax Agent


Joined: 26 Nov 2006 Posts: 40 Location: Dorchester,MA  |
Posted: Wed Jan 17, 2007 4:45 pm Post subject: |
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you have been really depressed since you quit that mission _________________ Visit Brian_Hax store of goldeneye codes
coming soon to SHOOTERS FOREVER |
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zerojett 00 Agent


Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada.  |
Posted: Thu Jan 18, 2007 8:08 am Post subject: |
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i kinda figured this project wouldnt get off the ground. it seems that making a single player mission is just too tedious and complicated (dont forget frustrating) to be done. no offense to your team or anything, but... yeah. _________________ zerojett lives on! |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu Jan 18, 2007 8:49 am Post subject: |
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It isn't that complicated anymore with the setup editor now. |
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technoPP7 Secret Agent


Joined: 07 May 2006 Posts: 266 Location: Boston  |
Posted: Thu Jan 18, 2007 9:30 am Post subject: |
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we used the Set-Up Editor but It couldn't grab the coordiantes from Pj64. _________________
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Thu Jan 18, 2007 10:31 am Post subject: |
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When did you use the GoldenEye Setup Editor? This project was underway months before it was released publically. Did you have a brief period of time when you tried getting back into the mission using the Editor? What version of PJ64 were you using, because it should be able to grab presets from both v1.5 and v1.6. Maybe you just needed to scan for where the data is stored in your computers memory. You should give it another shot, but try making something a little easier, like a multiplayer map. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Brian_Hax Agent


Joined: 26 Nov 2006 Posts: 40 Location: Dorchester,MA  |
Posted: Thu Jan 18, 2007 12:36 pm Post subject: |
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Remeber when we stopped. We heard about it through RARE WITCH PROJECT. When IT came out we stopped using GoldeneyeROMeditor and started using that instead. Then push came to shove and the whole thing just went down (sigh) now I need to go back to Goldeneye Faciltiy. Bye _________________ Visit Brian_Hax store of goldeneye codes
coming soon to SHOOTERS FOREVER |
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