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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Fri May 18, 2012 10:34 pm Post subject: How do pitch dark rooms in PD even work? |
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Is it as simple as placing a pad in a room (just like a hill) and that room with all the objects in it being coated in darkness? Or is it PD lighting editing that I need to figure out? I'm going to take a look at the action blocks for Crash Site because only the rooms for the caves are pitch dark. Or could it even possibly be an object like ID #38 (Effect)? If so, what the heck is the value for it? |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sat May 19, 2012 5:24 am Post subject: |
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I think that to add lighting it involves the lighting stuff. To make things black I believe it is action block related but haven't 100% figured it out, be good for you to. |
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Sat May 19, 2012 11:07 am Post subject: |
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Nevermind, I think I found what the action block is in Crash Site's setup. Replace RRRR with the room number and set the value to 07. Easy as cake!
Turn on/off lights at Room #
0102RRRR07000000000000 Pitch black
0102RRRR06000000000000 Lights on |
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