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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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SilverEye Secret Agent


Joined: 21 Jul 2012 Posts: 360
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Posted: Wed Mar 06, 2013 9:43 am Post subject: trying to understand importing midis |
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yeah, I followed the tutorial on goldeneyevault,wanted to change dam main theme(as in the example), clicked replace midi, clicked the midi, and next the whole program crashed, "stopped working"
i think the midi might be not usable for GE. if that's the problem, could someone then post a usable(used before) midi here?
if the problem is different, please explain.
thanks in advance! |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Wed Mar 06, 2013 10:00 am Post subject: |
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It's pretty easy to do as you've seen. Try though, exporting midi from editor, then reimporting, see if crashes. And you can post midi too for me to try if want. |
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SilverEye Secret Agent


Joined: 21 Jul 2012 Posts: 360
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Posted: Fri Mar 08, 2013 7:48 am Post subject: |
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okay that worked, I can swap tracks this way. ehm, I can't find the midi anymore, so please post a non GE midi here that should work  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Fri Mar 08, 2013 12:04 pm Post subject: |
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Heh well find me one that doesn't. They should work, or report error. |
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SilverEye Secret Agent


Joined: 21 Jul 2012 Posts: 360
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Posted: Sat Mar 30, 2013 3:45 am Post subject: |
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Haha, I think it was a glitch when I tried the first time.
Yes, it worked! Only small remark, the track gets completely different but i'm happy it worked! |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sat Mar 30, 2013 4:27 am Post subject: |
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In a MIDI editor, you'll need to change all the instruments to suit the instrument numbers of the instruments in Goldeneye, so you can try and get it sounding remotely correct. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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