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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Fri Mar 22, 2013 6:22 am Post subject: |
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MRKane wrote: | I think Samedi is one of the greatest Bond villans - has anyone read the book? In that he's more of an idea (like the Phantom) than a single person
I'm still working away at GF64 in my spare time, and I think some of the stuff we're doing with it should turn a few heads...although I was contemplating turning it into a Western a few weeks ago...
...Best to keep those thoughts to myself and focus on the task at hand! | Some times it is good to not keep them to your self. People could give out more ideas. In this case....Keep it to your self.
A book of Samedi? When I was younger I always thought that Scaramanga and Samedi would be the most badass team ever.
Those two working together would be intense. _________________ www.youtube.com/gamerrey23 |
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SilverEye Secret Agent
Joined: 21 Jul 2012 Posts: 360
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Posted: Fri Apr 26, 2013 12:37 pm Post subject: |
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Yeah,a bit late..,but I wonder if there are plans to make more bonus characters playable in multi like Scaramanga or Zorin for example? |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Fri Apr 26, 2013 4:32 pm Post subject: |
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I don't think they would be able to create the all new texture for these people unless they do what PD did. They took pictures of the person or found a picture and they put it in the game. _________________ www.youtube.com/gamerrey23 |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7212 Location: Ontario, Canada |
Posted: Sat Apr 27, 2013 9:09 am Post subject: |
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It's all just a matter of getting good shot(s) of a persons face, adjusting it to be the proper size for GE, apply it to a head, tweak the vertices and image U/Vs, and voila! Well, hopefully voila. It takes time, but if you put enough effort into it, you can end up with something just as good as Rare's heads in GE. Just look at Lazenby in our All Bonds release. That was a high quality screen grab from OHMSS, modified by myself and Sub, then he worked on the head model. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6140
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Posted: Sat Apr 27, 2013 10:36 am Post subject: |
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Wreck wrote: | It's all just a matter of getting good shot(s) of a persons face, adjusting it to be the proper size for GE, apply it to a head, tweak the vertices and image U/Vs, and voila! Well, hopefully voila. It takes time, but if you put enough effort into it, you can end up with something just as good as Rare's heads in GE. Just look at Lazenby in our All Bonds release. That was a high quality screen grab from OHMSS, modified by myself and Sub, then he worked on the head model. |
Sounds simple doesn't it :p Haha well it is not too bad, after you do a couple. Most of your times in photoshop. Information about custom characters in GF64 is classified but rest assured great surprises. |
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Gamma Agent
Joined: 01 Aug 2009 Posts: 154
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Posted: Sun Jun 02, 2013 1:34 pm Post subject: |
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I hope Wreck focuses on this one day when his other projects are done. |
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Jhirmer614 Agent
Joined: 19 Mar 2008 Posts: 116
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Posted: Mon Aug 05, 2013 4:52 pm Post subject: |
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What sounds are you guys going to use for the updated weapons? |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Wed Aug 07, 2013 8:09 am Post subject: |
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My guess is that they might just use the sounds that goldeneye provide for them but just pitch them to there liking. _________________ www.youtube.com/gamerrey23 |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1076
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Posted: Thu Aug 08, 2013 4:15 pm Post subject: |
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Really? I was just thinking of asking Michael Winslow for all the SFX... _________________ No Mr. Bond, I expect you to be re-coded! |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6140
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Posted: Thu Aug 08, 2013 4:24 pm Post subject: |
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We have sound guys making new sounds. |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Fri Aug 09, 2013 9:24 am Post subject: |
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what's the ETA on this beast btw Sub? how much closer to a beta? or just a full? _________________ [img]http://imgur.com/ud785Jq[/img] |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6140
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Posted: Fri Aug 09, 2013 9:39 am Post subject: |
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The current state is classified but we are all hard at work on it. Next year is the 50th anniversary of Goldfinger, so you can interpret this statement however you like |
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K1lo Agent
Joined: 10 Jun 2012 Posts: 112 Location: Albert Embankment, Vauxhall |
Posted: Fri Oct 11, 2013 6:04 am Post subject: |
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SubDrag wrote: | The current state is classified but we are all hard at work on it. Next year is the 50th anniversary of Goldfinger, so you can interpret this statement however you like |
Ha you tease!
Have to say I'm really looking forward to this! |
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zerojett 00 Agent
Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada. |
Posted: Tue Nov 05, 2013 5:00 pm Post subject: |
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I figure I'm going to give this next gen GE thing a try. I've got a workstation now and I'm taking a little bit of programming and command line stuff in school now. I can't believe you guys are still working on this! Props! I remember checking out this site years ago and you guys were just figuring out how to access Full Archives and other full levels, then the weapon clipping came in. Oh so long ago.
I'll keep lurking! _________________ zerojett lives on! |
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Kerr Avon 007
Joined: 26 Oct 2006 Posts: 916
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Posted: Wed Nov 06, 2013 9:21 am Post subject: |
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zerojett wrote: | I figure I'm going to give this next gen GE thing a try. I've got a workstation now and I'm taking a little bit of programming and command line stuff in school now. I can't believe you guys are still working on this! Props! I remember checking out this site years ago and you guys were just figuring out how to access Full Archives and other full levels, then the weapon clipping came in. Oh so long ago.
I'll keep lurking! |
Don't forget to play Goldeneye X too!
On topic: I am really looking forward to Goldfinger 64, and I'm sure however long it takes, it will be well worth it! |
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