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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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CaptainCrazy Agent

Joined: 14 Dec 2013 Posts: 13
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Posted: Sat Dec 14, 2013 10:06 am Post subject: Loading GE64 maps into Goldeneye Editor? |
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Well I've looked everywhere on Google for a tutorial or anything to do with it. I basically wish to load a Goldeneye 64 map into the editor so that i can get a rough scale/size of things in it.
I'm trying to re-create a particular map from the game but I'm having a hard time working out the scale. I've tried several times now and everything seems to scale but then it turns out that it isn't which kinda sucks.
So is there any way to load a map into the editor? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Sat Dec 14, 2013 10:28 am Post subject: |
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I'm a bit confused, can you explain a bit more. If you do a new setup in a level, the levels already loaded? You can also export the full map to obj scaled or not, in room positions mode. |
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CaptainCrazy Agent

Joined: 14 Dec 2013 Posts: 13
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Posted: Sat Dec 14, 2013 10:43 am Post subject: |
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SubDrag wrote: | I'm a bit confused, can you explain a bit more. If you do a new setup in a level, the levels already loaded? You can also export the full map to obj scaled or not, in room positions mode. |
Thanks i worked it out 
Last edited by CaptainCrazy on Sat Dec 14, 2013 11:05 am; edited 1 time in total |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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