 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
 |
Posted: Tue Feb 10, 2015 4:18 pm Post subject: Perfect Dark Mines in GoldenEye |
 |
|
Like the Female CI Tech used to say,"Practice makes Perfect!". This only took me five minutes to work with these three mines to work in GoldenEye 007.
 |
|
|
|
|
|
 |
 |
 |
 |
 |
Ami Agent


Joined: 24 Aug 2014 Posts: 87 Location: USA  |
Posted: Tue Feb 10, 2015 7:14 pm Post subject: |
 |
|
Is it just a texture swap? |
|
|
|
|
|
 |
 |
 |
 |
 |
Wreck Administrator


Joined: 14 Dec 2005 Posts: 7253 Location: Ontario, Canada  |
Posted: Tue Feb 10, 2015 10:05 pm Post subject: |
 |
|
I think he used the GE/PD Editor to convert over the prop models and textures. So they're the actual models from Perfect Dark, and not some sort of recreation using the images.
Looks good. Now you need to bring over the hand grenade to complete the thrown explosives set. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
|
|
|
|
|
 |
 |
 |
 |
 |
Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
 |
Posted: Wed Feb 11, 2015 4:30 pm Post subject: |
 |
|
Wreck. For this, I used the Model Editor to import the models from Perfect Dark to GoldenEye 007. Here's a little problem I'm having with the three mines. I used the Timed Mine as a example, now I noticed behind the Timed Mine, there's like two yellow spots. The reason why this occurs because the way I exported the the model as [Export .obj as Original Order] from Perfect Editor, and in GoldenEye Setup Editor, I imported the mine using [Import from .obj if already added add textures]. Now is this the right way to do it, or do you know another way to fix this model glitch?
 |
|
|
|
|
|
 |
 |
 |
 |
 |
EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Tue Feb 17, 2015 7:26 am Post subject: Re: Perfect Dark Mines in GoldenEye |
 |
|
Omegacop_jp wrote: | Like the Female CI Tech used to say,"Practice makes Perfect!". This only took me five minutes to work with these three mines to work in GoldenEye 007. |
They look fantastic in Goldeneye. You should replace the images on the bottom right of the screen. Other then that good job. _________________ There totally nothing to read here. |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |