ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Export Character with their animation ?

 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Carrington's Hacker Central
View previous topic :: View next topic  
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Sun Oct 11, 2015 9:22 am    Post subject: Export Character with their animation ? Reply with quote Back to top

Hello,

do u now how i can export character with their animation from the n64 please ?

i want use it in blender engine.

thanks to all
 
View user's profile Send private message
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6118

 PostPosted: Sun Oct 11, 2015 9:32 am    Post subject: Reply with quote Back to top

Tools - Animation Editor. Exporting allows to FBX format if you set up obj2an8 and set in preferences.
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Mon Oct 12, 2015 3:13 am    Post subject: Reply with quote Back to top

sory how do that, wath tool u have that ??
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Mon Oct 12, 2015 8:31 am    Post subject: Reply with quote Back to top

no way to import animation in blender can help please :


 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Mon Oct 12, 2015 8:53 am    Post subject: Reply with quote Back to top

i think we have a problem with the export :

 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Mon Oct 12, 2015 9:52 am    Post subject: Reply with quote Back to top

ok now i have my models in blender

need to found how to import animation



i have added the armature myself, how i can get it from the game directly
 
View user's profile Send private message
pavarini
00 Agent
00 Agent


Joined: 07 May 2015
Posts: 479

 PostPosted: Tue Oct 13, 2015 4:38 am    Post subject: Reply with quote Back to top

The bvh files obj2an8 creates is not blender compatible, so you will not be able to import it. I have already alerted the dev team to this bug https://developer.blender.org/T45621
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Tue Oct 13, 2015 8:55 am    Post subject: Reply with quote Back to top

ok thanks
hope for the next blender release.


now i have trouble with joanna models :





and no way to export animation :/
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Tue Oct 13, 2015 11:06 am    Post subject: Reply with quote Back to top

ok now i found an official aramtrue for uengine, and i m looking how in blender fusion the armature to the model but i m a little stick on this :/






the blender files if someone have this tools :

http://frechdesign.free.fr//perfectDark/blender/JOANNA_273_one_armature_v2.blend


and a video where i m stuck :

https://www.youtube.com/watch?v=Sn7jj2NWN40&feature=youtu.be
 
View user's profile Send private message
pavarini
00 Agent
00 Agent


Joined: 07 May 2015
Posts: 479

 PostPosted: Tue Oct 13, 2015 8:06 pm    Post subject: Reply with quote Back to top

You would get better answers asking at the unreal/blender support forums.

And please stop double posting.
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Thu Oct 15, 2015 8:07 am    Post subject: Reply with quote Back to top

ok
Shocked
 
View user's profile Send private message
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6118

 PostPosted: Thu Oct 15, 2015 9:05 am    Post subject: Reply with quote Back to top

The editor exports are confirmed working for xsi and Maya. Blender seems to not be capable, mainly due to its own failings, but hopefully one day.
 
View user's profile Send private message
Issa
Agent
Agent


Joined: 05 Oct 2015
Posts: 15

 PostPosted: Thu Oct 15, 2015 9:21 am    Post subject: Reply with quote Back to top

Sorry is not capable ?

look here --> https://www.youtube.com/watch?v=Ayp1lof0RJU

and here --> https://forums.unrealengine.com/showthread.php?56101-Twitch-Support-Stream-%E2%80%93-Blender-Animation-amp-UE4-%E2%80%93-Jan-13th-2015

it's come from official animateur dev from epic
 
View user's profile Send private message
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6118

 PostPosted: Thu Oct 15, 2015 9:47 am    Post subject: Reply with quote Back to top

Yes it is not capable of importing it properly. Bvh import has bug that pavarini mentioned and fbx import does not work for the ones I generate. Converted to Collada didn't import either. Maybe you can find a format to convert to from fbx that will work, but I have not.
 
View user's profile Send private message
pavarini
00 Agent
00 Agent


Joined: 07 May 2015
Posts: 479

 PostPosted: Thu Oct 15, 2015 11:27 am    Post subject: Reply with quote Back to top

I would wait until the BVH importer bug is fixed for blender. However I can vouch for Autodesk's XSI and MotionBuilder.
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Carrington's Hacker Central All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]