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Extended Silo W.i.P

 
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DF Ank1
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Joined: 17 Feb 2009
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Location: Feldkirch, Austria

 PostPosted: Sat Dec 03, 2016 10:03 am    Post subject: Extended Silo W.i.P Reply with quote Back to top

My new Project is in Progress. I have worked on it 2 or 3 hours. There are still some leaks i have to fill but it will be editable in the GEEditor very soon.



Hope you like it so far Smile















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Wreck
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Location: Ontario, Canada

 PostPosted: Sat Dec 03, 2016 10:50 am    Post subject: Reply with quote Back to top

I already thought that Silo was a fairly big level, but this doubles it? Going to take awhile to get from the start to the end. Hopefully all goes well with it.
 
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SATURN_81
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 PostPosted: Sat Dec 03, 2016 12:09 pm    Post subject: Reply with quote Back to top

The new Silo looks good. If it were an extension of the Silo level without suppressing any area of the original level, I would like it to be level of missions in GEX.
 
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DF Ank1
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 PostPosted: Tue Dec 06, 2016 9:34 am    Post subject: Reply with quote Back to top

Yeah it sure takes a long time getting to the end and it willbe harder when you are in hurry because of the timelimit.

I think this level is going to be very great Smile
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Alec: Half of everything is luck James.
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Alec: Fate
 
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Wreck
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 PostPosted: Tue Dec 06, 2016 10:42 am    Post subject: Reply with quote Back to top

You might want to extend the time limit by at least 50% to ensure players can actually beat the mission without just running through it as quickly as possible in a mad dash. It will be interesting, that's for sure.
 
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DF Ank1
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Location: Feldkirch, Austria

 PostPosted: Wed Dec 07, 2016 8:55 am    Post subject: Reply with quote Back to top

Just a fast extension of the vent to see where it can take place along silo.

Unfortanaly there would be no way climbing the vent up , but maybe there is a way to get it down and solve a special objective in 00 Agents ^^

This thought struck me Smile






_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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Wreck
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Location: Ontario, Canada

 PostPosted: Wed Dec 07, 2016 10:07 am    Post subject: Reply with quote Back to top

Your texture U/V coordinates are destroyed in these pictures. Is it going to be like that when you put it back into the GoldenEye Visual Editor? I'd rather start over from scratch than have to try and fix all those textures.
 
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DF Ank1
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Joined: 17 Feb 2009
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Location: Feldkirch, Austria

 PostPosted: Wed Dec 07, 2016 10:55 am    Post subject: Reply with quote Back to top

Yeah i know that it is a UVM Problem in Cinema 4D - I know how to fix them manualy, but this takes long time.

But when i import it into Deled, then everything is shown correct, so i guess that it also will be show in the Editor like in Deled ( I hope so , I didn´t try that yet )


DANGER SPOILER:


I redesigned Runway with Hangar and two towers from Dam. It will be playable in Project GoldenEye Part 3 - I gave them my files and heard nothing so far.
So I´m going along that everything is ok, or they don´t import it into the Editor.
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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DF Ank1
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Joined: 17 Feb 2009
Posts: 512
Location: Feldkirch, Austria

 PostPosted: Fri Dec 09, 2016 10:07 pm    Post subject: Reply with quote Back to top

I solved the problem, yeah Cool

Yeah Wreck you were true. It looks more horrible in the Editor then here.

I know the real problem for it.
Its because Cinema 4D can't read the .mtl file correctly.

I have downloaded a plugin witch can import . obj file with mtl.

It was also a problem then because the textures looked still bad.

After searching two hours for the problem i found out that i have to do some settings within the plugin.

Now it works Very Happy

It took so long for me getting the problem solved because I didn't know how to search/describe my problem in Google.

Haaaa. Be back here in the forums also improve my English knowledge Very Happy



_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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