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Johnny Thunder
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 PostPosted: Thu Mar 23, 2017 4:23 pm    Post subject: Reply with quote Back to top

Question, how can I make the level hostage?
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Wreck
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 PostPosted: Fri Mar 24, 2017 1:05 am    Post subject: Reply with quote Back to top

To fix Natalya (Cuba) height, load up your ROM in the Game Configuration menu. Go to the Model Details section. At the top middle, you can select a guard model from a selection box. Scroll all the way down to "004F CspicebondZ". Where it says "Scale", change it to 1.000000. That will match her back up with the other Natalya model.

I think Rare made her smaller to make the ending "embrace" with Bond look better. The animations might not have looked proper with them at normal scale.

You can change the scale of anyone to be bigger or smaller. You can have a giant, or a tiny little person. Might be able to have some fun with that.
 
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Johnny Thunder
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 PostPosted: Fri Mar 24, 2017 1:15 pm    Post subject: Reply with quote Back to top

thanks Wreck, thanks for the suggestion, now if they look like twin sisters, with the same stature, both are aurophobic (fear or hatred of gold), but with differences: Franchesca is redheaded and Gail is blonde, Fanchesca is left-handed and Gail is right-handed, Franchesca He likes silver objects and Gail, bronze and copper objects, as well as silver objects, if some believe Franchesca died in the events of the previous mod, '' K.I.L.L.E.R. Vs Vendetta '', she did not really die, but, the bullet that shot General Plastro left in a vegetable state. She's still alive, And awaken from its vegetable state!, in the final of this mod!



The level GA HQ, or if they want to call it Green Quarters, the level will have hostages and soldiers of K.I.L.L.E.R. Invading the military barracks of the Green Army, but the level may have texture problems, but reduce that, wait for it
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Johnny Thunder
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 PostPosted: Mon Mar 27, 2017 3:52 pm    Post subject: Reply with quote Back to top

I plan to use this texture so that the Golden Gun is now silver ...




How can I edit the texture of the Golden Gun without affecting the textures of the PP7 Gold?
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Wreck
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 PostPosted: Mon Mar 27, 2017 5:49 pm    Post subject: Reply with quote Back to top

If all you want is for the Golden Gun to be silver, I can probably do that quickly sometime tonight. It won't affect any of the other gold or silver weapons. I've done it before in GoldenEye X (for the Platinum Gun), so it should be easy enough to redo for GoldenEye.
 
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Wreck
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 PostPosted: Mon Mar 27, 2017 7:49 pm    Post subject: Reply with quote Back to top

Alright, here are the files...

http://www.bunkerbattle.com/goldeneye/misc/ge/GgoldengunZ_silverversion.bin
http://www.bunkerbattle.com/goldeneye/misc/ge/PchrgoldenZ_silverversion.bin

Open up your ROM in Game Configuration menu, go to Stage Options, and select the original Golden Gun model files from the lower left list.

0099 GgoldengunZ
011D PchrgoldenZ

Inject the new ones over them and save. That should turn both the first-person and prop weapons silver.
 
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Johnny Thunder
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 PostPosted: Tue Mar 28, 2017 8:37 am    Post subject: Reply with quote Back to top

thanks Wreck, this works
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Johnny Thunder
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 PostPosted: Wed Mar 29, 2017 5:45 am    Post subject: Reply with quote Back to top

Now I'm doing multiplayer levels, it will take days for each level, but be patient, thank you
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Johnny Thunder
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 PostPosted: Wed Mar 29, 2017 3:34 pm    Post subject: Reply with quote Back to top

Hello again, I have planned to edit the texture of the wood handle of the Cougar Magnum with untouched leather texture of the wood handle, I also have the idea to edit the texture of the hand shirt (the green circle) with a Black texture already in the game, any suggestions or ideas?

photo of the cougar magnum's leather handle


photo of the 'posible' texture for the hand shirt (white to black)


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Wreck
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 PostPosted: Wed Mar 29, 2017 4:08 pm    Post subject: Reply with quote Back to top

I think the texture you want to use for the magnum handle is actually a black concrete floor image used in Depot.

I will need to look at the Editor to see if there is a simple enough way for you to make these changes yourself. I don't mind helping out, but it would be better for you to learn, so you don't need to rely on other people for certain things, and have more freedom to do what you like.
 
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Johnny Thunder
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 PostPosted: Wed Mar 29, 2017 4:13 pm    Post subject: Reply with quote Back to top

Thanks for the information, I'll take care of the handle of the revolver
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Johnny Thunder
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 PostPosted: Wed Mar 29, 2017 5:37 pm    Post subject: Reply with quote Back to top

Now so shines the sleeve of the shirt of the hand


white cuff, black pants, black shirt and white tie


black suit, black shirt and white tie


It's a good job, do not you think?
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Wreck
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 PostPosted: Wed Mar 29, 2017 6:37 pm    Post subject: Reply with quote Back to top

I like the white dress jacket with the black shirt. Good to see you got those arms done.
 
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Johnny Thunder
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 PostPosted: Wed Mar 29, 2017 7:11 pm    Post subject: Reply with quote Back to top

Thank you, now I'm busy editing the textures of the '' formal Bond '' with Connery's costume textures, but with a white bow tie and black shirt, looks different to Connery's outfit and Scaramanga's suit



I use the'' Model Editor'' to edit the textures, I just did it in the visual editor, not in the ''Textures'' box, I tried to edit the textures and they came out with The original textures instead of the modified ones, what do I do?

Now the Cougar Magnum is the Colt .44 Anaconda, with new leather textures on the handle

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Johnny Thunder
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 PostPosted: Thu Mar 30, 2017 7:05 am    Post subject: Reply with quote Back to top

question, is there a limit to the modification of textures or new textures in a rom?
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