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possible to import Solidworks models to Blender?

 
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Johnny Thunder
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 PostPosted: Tue Nov 14, 2017 10:41 am    Post subject: possible to import Solidworks models to Blender? Reply with quote Back to top

Is it possible to import Solidworks models to Blender and GoldenEye without using AutoCAD / 3DSMAX? because I have some new 3D models that I made in Solidworks and I plan to graft them to GoldenEye WITHOUT using AutoCAD or 3dsmax, just using Blender, is it possible?
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CrashOveride
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 PostPosted: Tue Nov 14, 2017 4:54 pm    Post subject: Re: possible to import Solidworks models to Blender? Reply with quote Back to top

Johnny Thunder wrote:
Is it possible to import Solidworks models to Blender and GoldenEye without using AutoCAD / 3DSMAX? because I have some new 3D models that I made in Solidworks and I plan to graft them to GoldenEye WITHOUT using AutoCAD or 3dsmax, just using Blender, is it possible?

I STRONGLY recommend using XSI instead of blender, it is just not good for GE models
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Garabuyo
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 PostPosted: Sun Nov 19, 2017 11:07 am    Post subject: Re: possible to import Solidworks models to Blender? Reply with quote Back to top

Johnny Thunder wrote:
Is it possible to import Solidworks models to Blender and GoldenEye without using AutoCAD / 3DSMAX? because I have some new 3D models that I made in Solidworks and I plan to graft them to GoldenEye WITHOUT using AutoCAD or 3dsmax, just using Blender, is it possible?


You need 3ds max but it´s easy to export to .obj. Are you interested in this way?

SW -> 3ds Max -> FBX converter -> deled 3d -> GEE

Easy, easy..
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Johnny Thunder
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 PostPosted: Thu Nov 23, 2017 10:40 am    Post subject: Reply with quote Back to top

thanks, by the way, I have managed to export the file to a format compatible with blender! and now I converted it to .obj and with that I will edit it to DeleD, and then to GEEDIT
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Garabuyo
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 PostPosted: Fri Nov 24, 2017 11:02 am    Post subject: Reply with quote Back to top

Johnny Thunder wrote:
thanks, by the way, I have managed to export the file to a format compatible with blender! and now I converted it to .obj and with that I will edit it to DeleD, and then to GEEDIT



Nice!!! The work in SW is the 15% of total work. Now you need complete the rest. Check the final scale!!!

Regards.
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