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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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DF Ank1 00 Agent
Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria |
Posted: Tue Dec 26, 2017 10:35 am Post subject: .obj want appear in editor after import / just blue level |
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Hello Guys
I have a strange problem and I can´t solve it right now.
I have problem with importing a .obj file - I did it several times before, but this time I can´t load it into the editor and the issue is unknown for me.
I did everything step by stepp by the video tutorial and the new updated .pdf tutorial but I can´t see the level.
I also checked back culling and I switched the mashed in 3d editor, nothing happened. There are also no errors while importing
Has someone any ideas what to do?
[img]https://picload.org/view/ddddrogw/screenshot30.png.html[/img] _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Tue Dec 26, 2017 10:49 am Post subject: |
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You'd have to post your files, but a common problem is not having RoomXX names properly, so you don't have any rooms. RoomXX starts at 01. |
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DF Ank1 00 Agent
Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria |
Posted: Tue Dec 26, 2017 10:56 am Post subject: |
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Strange. It works now. Really Strange because I was really sure that I have named it as Room01 . Maybe I forgot to export objects as groups in Cinema $D - Thanks Subdrag ! _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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