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1964 60FPS bundle for GoldenEye/Perfect Dark (2022/01/19)
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CrashOveride
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Joined: 24 Oct 2016
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 PostPosted: Fri Dec 01, 2017 3:39 pm    Post subject: Reply with quote Back to top

just a question, but just to be safe:
are you running 1964 from the zip or did you extract everything?
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deuxsonic
Agent
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Joined: 03 Jan 2017
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 PostPosted: Wed Dec 27, 2017 8:29 am    Post subject: Reply with quote Back to top

What does counter factor do?
 
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Carnivorous
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 PostPosted: Wed Dec 27, 2017 8:33 am    Post subject: Reply with quote Back to top

http://surreal64ce.wikidot.com/1964settings:counter-factor

Speedrunners were using CF3 and preferred it if 1964 saved the settings instead of always overwriting it with CF1.
 
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deuxsonic
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 PostPosted: Wed Jan 03, 2018 10:24 am    Post subject: Reply with quote Back to top

I'm curious what impact the analog stick change has on gameplay?
 
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Carnivorous
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 PostPosted: Wed Jan 03, 2018 1:49 pm    Post subject: Reply with quote Back to top

For non-speedrunners, no difference in gameplay
 
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deuxsonic
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 PostPosted: Wed Jan 03, 2018 5:51 pm    Post subject: Reply with quote Back to top

Same for the FOV hack fix?
 
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Johnny Thunder
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Joined: 10 Jan 2017
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 PostPosted: Wed Jan 03, 2018 8:15 pm    Post subject: Reply with quote Back to top

Deuxsonic congrants! a year here!
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Carnivorous
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 PostPosted: Thu Jan 04, 2018 8:26 am    Post subject: Reply with quote Back to top

Previously if you changed the FOV, on level start the screen would zoom out to the new FOV value. It was annoying so I found the code responsible for the init value for FOV and made it so it's updated as well.
 
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BigTinz
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Joined: 10 Jan 2018
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 PostPosted: Wed Jan 10, 2018 8:24 pm    Post subject: Reply with quote Back to top

This is really incredible.

How do I actually change the FOV? I don't see any interface and the .ini is just a bunch of numbers.
 
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deuxsonic
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 PostPosted: Wed Jan 10, 2018 9:44 pm    Post subject: Reply with quote Back to top

It's under the mouse injector plug-in settings.
 
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deuxsonic
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Joined: 03 Jan 2017
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Location: Ohio, USA, Earth

 PostPosted: Sat Jan 13, 2018 11:44 am    Post subject: Reply with quote Back to top

Is there a key to immediately close the emulator? I know Alt+F4 works, but I treat it like any other FPS on my system so a shortcut starts a game fullscreen ready to go, but since there's no exiting out entirely from within the game, I'm curious if there's a single keypress that can close out of the whole thing.
 
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Carnivorous
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 PostPosted: Sat Jan 13, 2018 3:54 pm    Post subject: Reply with quote Back to top

Try this build, I've set it so 1964 will quit on escape. https://files.catbox.moe/k57hsb.7z

Code:
Source changes - Wingui.c

104 if(GetAsyncKeyState(VK_ESCAPE))
105       Exit1964();
 
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Wreck
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 PostPosted: Sat Jan 13, 2018 7:52 pm    Post subject: Reply with quote Back to top

Carnivorous has been appointed moderator of the Online and Emulation forum.

Have fun! Razz
 
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Carnivorous
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 PostPosted: Sat Jan 13, 2018 7:54 pm    Post subject: Reply with quote Back to top

Thanks Wreck!
 
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deuxsonic
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Joined: 03 Jan 2017
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Location: Ohio, USA, Earth

 PostPosted: Sun Jan 14, 2018 11:15 pm    Post subject: Reply with quote Back to top

Escape may be double bound now as it also is the key for exiting full screen.
 
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