ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


1964 60FPS bundle for GoldenEye/Perfect Dark (2018/04/06)
Goto page Previous  1, 2, 3 ... 40, 41, 42
 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Online And Emulation
View previous topic :: View next topic  
Carnivorous
Secret Agent
Secret Agent


Joined: 15 Oct 2016
Posts: 255
Location: Finland

 PostPosted: Fri Mar 23, 2018 10:06 pm    Post subject: Reply with quote Back to top

Some audio plugins can do this - but I haven't found any as stable as azimer's plugins for GE\PD.
 
View user's profile Send private message
Lazlo52
Agent
Agent


Joined: 18 Nov 2017
Posts: 110
Location: N.J.

 PostPosted: Fri Mar 23, 2018 10:39 pm    Post subject: Reply with quote Back to top

Carnivorous wrote:
Some audio plugins can do this - but I haven't found any as stable as azimer's plugins for GE\PD.

Ah, well I'll have to look into this sometime. Many thanks.

Oh, and good luck with your thing, Fillerthefreak.
_________________
Quote:
22 not happening nerds. forget about it. 23 til the day i die.
 
View user's profile Send private message
deuxsonic
Agent
Agent


Joined: 03 Jan 2017
Posts: 141
Location: Ohio, USA, Earth

 PostPosted: Sat Apr 07, 2018 8:15 am    Post subject: Reply with quote Back to top

Why are the 2 best graphics plug-ins still maintained for Glide? I understand that this made sense back in the UltraHLE days when Glide itself made sense, but as Glide has been dead as long as 3dfx (18 years now), it would make more sense to rewrite the plug-ins in OpenGL or Vulkan now than lose performance having to always rely on a wrapper to translate calls. If accurate emulation is the goal, then why lose even more performance by using a dead API? Certainly accurate graphics emulation written for Vulkan would be a performance boost that would justify the rewrite?
 
View user's profile Send private message
Carnivorous
Secret Agent
Secret Agent


Joined: 15 Oct 2016
Posts: 255
Location: Finland

 PostPosted: Sat Apr 07, 2018 9:10 am    Post subject: Reply with quote Back to top

Quote:
Why are the 2 best graphics plug-ins still maintained for Glide?

GlideN64, glide64 is dead. Angrylion is another good plugin if you have the PC to run it.
Quote:
I understand that this made sense back in the UltraHLE days when Glide itself made sense, but as Glide has been dead as long as 3dfx (18 years now), it would make more sense to rewrite the plug-ins in OpenGL or Vulkan now than lose performance having to always rely on a wrapper to translate calls. If accurate emulation is the goal, then why lose even more performance by using a dead API? Certainly accurate graphics emulation written for Vulkan would be a performance boost that would justify the rewrite?

I don't know enough about RDP emulation to answer - sorry
 
View user's profile Send private message
Siul
Agent
Agent


Joined: 24 Oct 2016
Posts: 132

 PostPosted: Sat Apr 07, 2018 4:45 pm    Post subject: Reply with quote Back to top

GlideN64 runs on OpenGL.
_________________
Playing old, low poly games since 2003
I rip models and sprites from stuff: https://www.vg-resource.com/thread-31897.html
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Online And Emulation All times are GMT - 8 Hours
Goto page Previous  1, 2, 3 ... 40, 41, 42
Page 42 of 42

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright 2002-2004 Jakob Persson


Powered by BB 01, 02 BB Group

 


Please Visit Our Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!!!

[ Privacy Policy ]