ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


If you could make a Bond Game
Goto page Previous  1, 2
 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> James Bond Games
View previous topic :: View next topic  
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 6493
Location: Ontario, Canada

 PostPosted: Sat Sep 23, 2017 7:01 am    Post subject: Reply with quote Back to top

Either Tomorrow Never Dies as a first-person shooter, or a compilation of films mashed into one (similar to 007 Legends, but not a modernized update with Daniel Craig).
 
View user's profile Send private message Visit poster's website
Kerr Avon
007
007


Joined: 26 Oct 2006
Posts: 744

 PostPosted: Sat Sep 23, 2017 1:42 pm    Post subject: Reply with quote Back to top

Any Bond film could make a good game, if you're willing to only put parts of the film into the game, and make up or embellish other parts of the game. But a game with an entirely made-up, non-film related plot can work just as well, of course, as long as it's done well.

Wreck wrote:
Either Tomorrow Never Dies as a first-person shooter, or a compilation of films mashed into one (similar to 007 Legends, but not a modernized update with Daniel Craig).


I never played 007 Legends, as everyone says it's terrible. Is it really that bad?
 
View user's profile Send private message
killedbyurmom
Agent
Agent


Joined: 04 Jan 2016
Posts: 176
Location: Kentucky

 PostPosted: Sat Sep 23, 2017 4:16 pm    Post subject: Reply with quote Back to top

I agree about TWINE.. Not a bad game. I would just love a patch released that takes away all the silly restrictions (good guys can't fight good guys on multi, etc)
 
View user's profile Send private message
Trevor
007
007


Joined: 15 Jan 2010
Posts: 853
Location: UK, Friockheim OS:Win10-Fast PerfectGold:Latest

 PostPosted: Sun Sep 24, 2017 2:27 am    Post subject: Reply with quote Back to top

While I too would love TWINE on the PD engine, there are some TWINE engine specific stuff that would need to be either altered or patched into PD to work. (grapple for example)

Jumps are made part of TWINE but are not I believe essential to a FPS.

The ski scene is custom to TWINE - Just thought of a PD work-around, use an invisible "elevator" like used in airbase. using only 1 stan tile bond would be locked in place while the elevator goes down the map.
If elevators can only move in straight lines, add "stop points" with obvious "start gates" to go down the slope more - subtle things like a small hill to stop on with a picket fence and again a narrow stan system to the next "slope".


Trev
_________________
 
View user's profile Send private message Visit poster's website
Maxout
007
007


Joined: 04 Apr 2006
Posts: 632
Location: Washington State

 PostPosted: Thu Dec 14, 2017 8:18 pm    Post subject: Reply with quote Back to top

I know this topic is old. If anyone wants a reminder I can post it. My answer relates to F.U.L.L.

A James Bond movie that breaks as many F.U.L.L rules as possible. The game would still be fun and enjoyable. I don't think some of it fits into James Bond kind of stories but we can try.
_________________
A.K.A. Greatermaxim on youtube.

http://www.youtube.com/Greatermaxim
 
View user's profile Send private message Send e-mail Visit poster's website
Siul
Agent
Agent


Joined: 24 Oct 2016
Posts: 132

 PostPosted: Fri Dec 15, 2017 4:51 pm    Post subject: Reply with quote Back to top

Kode-Z wrote:
I would love to see TWINE remade - would be interesting to use Eurocom's levels, and buid around it with the PD engine.

If I had to choose an older Bond film, I think that The Living Daylights would be an interesting choice!

Just you wait ;*)
Very Happy
_________________
Playing old, low poly games since 2003
I rip models and sprites from stuff: https://www.vg-resource.com/thread-31897.html
 
View user's profile Send private message
kandriod
Agent
Agent


Joined: 13 Apr 2018
Posts: 2

 PostPosted: Fri Apr 13, 2018 1:58 am    Post subject: Reply with quote Back to top

I think a Goldeneye engine 007 legends like compilation of 007 moments, like You only live twice volcano lair battle, Thunderball pre title sequence (Complete with jetpack cutscene at the end), A view to a kill golden gate fight, The spy who loved me battle inside giant ship, License to kill level where you have to assasinate sanchez by placing remote mines on the armorglass and get him with a sniper rifle, OHMSS bobsled chase, Spectre final battle, Casino royale stairs fight.
_________________
Goldfinger speedrunner, FPS fan
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> James Bond Games All times are GMT - 8 Hours
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright 2002-2004 Jakob Persson


Powered by BB 01, 02 BB Group

 


Please Visit Our Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!!!

[ Privacy Policy ]