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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Tue Feb 13, 2018 6:36 am Post subject: Multiple rooms in one room |
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Does it help performance in a map if you split a room into multiple rooms big and small ones. If it does how big should a room be if i would split a room into multiple rooms ? |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Tue Feb 13, 2018 6:46 am Post subject: |
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It's required for bigger levels. I try to only load 1500 triangles max at time, 3000 absolute worst. Perhaps no more than 600 triangles a room. No hard and fast rule, judge by lag. |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Tue Feb 13, 2018 8:11 am Post subject: |
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ok thanks |
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Garabuyo Agent
Joined: 23 Apr 2017 Posts: 74 Location: Spain |
Posted: Tue Feb 13, 2018 11:27 am Post subject: |
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SubDrag wrote: | It's required for bigger levels. I try to only load 1500 triangles max at time, 3000 absolute worst. Perhaps no more than 600 triangles a room. No hard and fast rule, judge by lag. |
Interestings references.
I think those references are for normal GE rom but for the 8 mb patch is nearly the double.
Regards. _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo
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loofadawg Agent
Joined: 15 Jun 2018 Posts: 138
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Posted: Fri Jul 27, 2018 11:14 am Post subject: |
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Stupid question time:
Does clipping affect the level in terms of triangle count? I would like to think no as it isn't rendered. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7200 Location: Ontario, Canada |
Posted: Fri Jul 27, 2018 11:18 am Post subject: |
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The Expansion Pak mod should really only help to allow more textures and room models to be loaded at once, but shouldn't do much of anything to improve performance. Pretty sure that's more of a console issue, rather than the game. In fact, having larger levels with more going on can hurt framerate worse. It is a delicate balance. |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Tue Aug 07, 2018 7:54 am Post subject: |
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Ok thanks for the advice |
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