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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Coockie1173 Agent
Joined: 03 Jun 2017 Posts: 58 Location: Belgium |
Posted: Sat May 26, 2018 11:48 am Post subject: Bomberman 64 Discontinued File Table Parser |
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Hello everyone!
I asked AC67 a while ago if he could help me with a bomberman 64 decompressing thing. He started work on it, he figured out the compression format, etc.
He managed to make a file table parser, but stopped development because the ROM was filled with floating points. I'm dropping the parser here, for if anyone is interested.
here is the download: https://files.catbox.moe/3b0cti.zip
Enjoy _________________ swagging
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Contact me:
discord: Coockie1173#8187 |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6140
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Posted: Sat May 26, 2018 4:40 pm Post subject: |
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Our of curiosity, what ssd your goal? Editor? |
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Coockie1173 Agent
Joined: 03 Jun 2017 Posts: 58 Location: Belgium |
Posted: Sun May 27, 2018 1:48 am Post subject: |
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SubDrag wrote: | Our of curiosity, what ssd your goal? Editor? |
that wouldve been the ultimate goal; we found about 60 images through the file table parser, including a hi-res logo for the game, which would be impossible to render in the game. Most other files are assembly. _________________ swagging
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Contact me:
discord: Coockie1173#8187 |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6140
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Posted: Sun May 27, 2018 3:47 am Post subject: |
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Too bad you guys discontinued it, it looks like made great progress from the zip. I guess by a lot of floating points, you meant hard to figure out format of levels and stuff? |
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Coockie1173 Agent
Joined: 03 Jun 2017 Posts: 58 Location: Belgium |
Posted: Sun May 27, 2018 3:54 am Post subject: |
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SubDrag wrote: | Too bad you guys discontinued it, it looks like made great progress from the zip. I guess by a lot of floating points, you meant hard to figure out format of levels and stuff? |
That you'll have to ask AC67 since I cannot remember. _________________ swagging
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Contact me:
discord: Coockie1173#8187 |
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Coockie1173 Agent
Joined: 03 Jun 2017 Posts: 58 Location: Belgium |
Posted: Tue Aug 14, 2018 9:48 am Post subject: |
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Quick little thing I did today:
I found this code on TCRF, and I figured: when entering a stage whilst holding L + A, what can we get to load if we mess about with the values?
Here is what I ended up with: https://pastebin.com/a0XtPcYA
I'm pretty sure these correspond with the level ID's in ROM, but don't quote me on that _________________ swagging
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Contact me:
discord: Coockie1173#8187 |
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