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Grasyl Agent
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Joined: 06 Jun 2018 Posts: 4
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Posted: Wed Jun 06, 2018 10:16 am Post subject: Perfect Dark Weapons Stats |
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Hi,
since I was about 12 yera old I have been a huge fan of this game and im currious how much damadge for example the weapons really have.
But I just cant finde any sources newer then 2001 and I just wonder if in the age of modding in emulators no one seems to know stuff like the exact rounds per minute.
So did anyone have a stats table for weapon damadge, reloadtime and rpm.
Thanks. _________________ MOEP |
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Kerr Avon 007
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Joined: 26 Oct 2006 Posts: 913
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Posted: Thu Jun 07, 2018 8:49 am Post subject: |
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There's a very good, in-depth list of single player campaign weapon damage at:
https://gamefaqs.gamespot.com/n64/198275-perfect-dark/faqs
it's called 'Weapons FAQ' and it's by Hu Man Bing. To quote from the FAQ:
Code: |
Weapon |Mag | Ammo | Dmg | Acc | Scope | Rate|Notes
----------------------------------------------------------------------
Falcon | 8 | Std | 49.9 | 89.2| 2.00 | man | x2
Magsec (single)| 9 | Std | 55.5 | 59.4| 2.40 | man | x2
(3-shot) | 9 | Std | 55.5 | 50.5| 2.40 | semi| x2
Mauler (single)| 20 | Std | 60.4 | 78.5| none | man | x2
(charged) | 20 | Std | 1000? | 100 | none | slow| x2, See (2)
Phoenix (shot) | 8 | Std | 54.8 | 87.9| none | man | x2
(explosive) | 8 | Std | 250? | 61.1| none | slow| x2, See (3)
DY357 Magnum | 6 | Mag | 97.3p | 100 | none | slow| x2,
DY357-LX Magnum| 6 | Mag | 9975?p| 100 | none | slow| x2, See (2)
CMP150 | 32 | Med | 50.8 | 53.0| none | 15 | x2
Cyclone (shot) | 50 | Med | 42.7 | 70.3| none | 15 | x2
(empty clip) | 50 | Med | 42.7 | 26.8| none | 33.3| x2
Callisto (norm)| 32 | Med | 59.3 | 46.7| none | 15 |
(hi velocity) | 32 | Med | 116.7p| 100 | none | 5.0 |
RC-P120 | 120| Med | 59.3 | 64.4| none | 18.6|
Laptop Gun | 50 | Med | 57.4 | 68.3| 2.00 | 16.6|
Dragon | 30 | Hvy | 53.9 | 67.6| 2.00 | 11.6|
K7 Avenger | 25 | Hvy | 74.6 | 63.5| 3.00 | 15.8|
AR34 | 30 | Hvy | 68.6 | 50.4| 3.00 | 12.5|
S-Dragon (shot)| 30 | Hvy | 59.3 | 70.3| 2.00 | 11.6|
(grenade) | 6 | Grn | 3500? | n/a | 2.00 | man | See (3)
Sniper Rifle | 8 | Hvy | 59.3 | 90.4| 30.00 | man |
Reaper | 200| Rpr | 59.3 | 17.6| none | 30 |
Farsight | 8 | Orbs | 9975+p| 100 | yes | slow| See (4)
Shotgun | 9 | Shells| 184.3?| 87 | none | slow| See (1)
Devastator | 8 | Grn | 3500? | n/a | none | man | See (3)
Rocket Launcher| 1 | Rckt | 9625? | n/a | none | sngl| See (3)
Crossbow (Kill)| 5 | Bolts| 4988? | 27.3| none | man | See (2)
Notes Explained:
x2 - Player can carry two of said weapon.
See (#) - Unusual weapons are listed in Methodology. |
It's well worth a read, as he explains exactly how he got the results, and also discusses accuray, rate of fire, weapon peculiarities, etc.
And at:
http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=6427&highlight=stats
there's an interesting thread about PD's multiplayer mode damage rate. |
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dajimraper Guest
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Posted: Wed Dec 12, 2018 11:48 pm Post subject: |
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I think the answer is very relevant. |
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