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Runway: Room #0C Visualization Error...

 
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connery as bond
Secret Agent
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 PostPosted: Thu May 30, 2019 2:36 pm    Post subject: Runway: Room #0C Visualization Error... Reply with quote Back to top

Okay, so I’m sure others have noticed this. The rock textures around the big security doors near the tank spawn don’t correctly draw the level’s fog over them. I’ve tried to correct this issue on my own, but haven’t been able to figure out what would be causing this. The textures have all of the same settings as the rocks around that do display correctly. Has anyone come across or attempted to correct this in the past?
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Carnivorous
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 PostPosted: Fri May 31, 2019 2:48 am    Post subject: Reply with quote Back to top

It's set to cycle 1 no fog.
 
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connery as bond
Secret Agent
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 PostPosted: Fri May 31, 2019 5:34 pm    Post subject: Reply with quote Back to top

Hmmh...even odder. So I've updated the textures to have the same cycles as the other mountains surrounding them to draw the fog over them, and it ended up turning those vertices into wireframes that are open to the sky. I'm testing on console, unsure if that would make a difference...
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 PostPosted: Sat Jun 01, 2019 6:10 pm    Post subject: Reply with quote Back to top



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connery as bond
Secret Agent
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 PostPosted: Mon Jun 03, 2019 11:05 pm    Post subject: Reply with quote Back to top

Seems I was missing a small dropdown that enabled both cycles. It's odd that Rare didn't set it up properly to begin with! I wonder why.

Appreciate your help, Carnivorous.
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