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GE-X 5e Patch Released! @ 12-24-16
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Jonaeru
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Joined: 19 Jan 2013
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Location: Japan

 PostPosted: Thu Nov 10, 2022 7:02 am    Post subject: Reply with quote Back to top

Sorry if you know this, but I noticed one thing.
The sound effect for getting the item to start the solo mission does not sound if you use the prerecorded camera.
If you use the 2E camera, the sound will be heard.

GoldenEye X 5e - Mission - Frigate - 00 Agent (Console)
https://youtu.be/miOLQBR4sxE

So the level I created uses a prerecorded camera first. Smile
(I used a prerecorded camera unedited at the time, but now I know how to edit it)
https://youtu.be/fo2q0QyNO14
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Wreck
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Joined: 14 Dec 2005
Posts: 7159
Location: Ontario, Canada

 PostPosted: Wed Nov 23, 2022 3:44 am    Post subject: Reply with quote Back to top

Nice little update. I asked about the possibility of the instant camera break from shooting the lens being left in PD (decomp), and Ryan Dwyer confirmed it remains. I ended up redoing the GE camera port, keeping the format it originally had. This resulted in a proper functioning camera. No more firing at the lens and it not blowing up immediately!

I've been working on the Bunker i mission, and it is going quite well. Still a bit to figure out, but it will definitely make it into the next patch.

Jonaeru: I had thought that having a proper introduction to a level would probably get rid of the beeping sound that occurs when items are assigned to players during start. Intro scenes will need to be remade at some point, for sure.
 
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G14Classified
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Joined: 05 Oct 2012
Posts: 96

 PostPosted: Sun Jan 01, 2023 3:37 pm    Post subject: Reply with quote Back to top

Goldeneye x update in Graslu channel on youtube. im thrilled.

https://www.youtube.com/watch?v=_z_dcJ2fy2I
 
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Thundera8589
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Joined: 12 Aug 2015
Posts: 347

 PostPosted: Fri Jan 06, 2023 11:57 am    Post subject: Reply with quote Back to top

How much longer until this patch is finally out? It's been 6 long years! What's the hold up?
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Wreck
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Location: Ontario, Canada

 PostPosted: Fri Jan 06, 2023 12:11 pm    Post subject: Reply with quote Back to top

Holidays, adding polish, and bug fixing. It's coming out this month regardless. There were two game breaking crashes that were only recently ironed out, and I was not releasing it in that state. After six years, another week or two can't hurt. Wink

If you haven't already, you can check out the GoldenEye Mods Twitter page. I share some updates and preview images there.
 
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Thundera8589
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Joined: 12 Aug 2015
Posts: 347

 PostPosted: Fri Jan 06, 2023 12:41 pm    Post subject: Reply with quote Back to top

Well if that's the case, you're right. Another two weeks won't hurt at all. Just take your time with the rest of the GE-X team. I think I'll just wait it over. This is the only source I like to come for Goldeneye X news.
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G14Classified
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Joined: 05 Oct 2012
Posts: 96

 PostPosted: Fri Jan 06, 2023 1:39 pm    Post subject: Reply with quote Back to top

I do not have twitter but noticed you asked,

Question time! So, in #PerfectDark, Joanna had a coop partner named Velvet. She was basically your Player 2 character. Who should fill this role in #GoldenEye X? This same person is in every mission with Bond, so no suggesting someone different based on the current level. Ideas?

Has anyone suggested using Rowan Aktinson (Mr. Bean) as a coop character? after all he made an appearance in one of the Connery films and starred in the spy comedy johnny English. Would tie things together nicely along with the future Austin powers character you were planning to implement.
 
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Thundera8589
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Joined: 12 Aug 2015
Posts: 347

 PostPosted: Wed Jan 18, 2023 11:18 pm    Post subject: Reply with quote Back to top

I found the Goldeneye Mods twitter page and I must say I like the improvements done so far. The work on the collisions in Frigate. And the lights being able to be shattered and dim the surrounding area. Like that that new feature made it's way into the solo campaign. Also would love to see the hanging light-bulbs in Caverns get the same treatment.

I don't have twitter but If I had to vote to add female civilians/moonraker elites etc. that were left over I would say yes. To the best scenario where they may fit in.

And I also think for Co-op that your partner should be based on who is involved with Bond on each level. I remember for Control Natalya was used to help with opening up the main control room. Though now that I think of it I think using Natalya wouldn't make sense as a partner in that level. So not sure who would fit best in there. Probably a left over character, I'm not sure.

It's also great to know the 2 of the 3 crashing bugs that were on console have since been fixed. Hopefully the third one is fixed soon or in the next patch.
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