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Library Mission,Update: ABORTED
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JustinX32
Secret Agent
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Joined: 25 Jun 2006
Posts: 396
Location: United States

 PostPosted: Sat Jul 29, 2006 7:11 pm    Post subject: Reply with quote Back to top

The military library. Its in single player? (350th post)
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technoPP7
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Joined: 07 May 2006
Posts: 266
Location: Boston

 PostPosted: Sun Jul 30, 2006 5:17 am    Post subject: Reply with quote Back to top

We have some bad clipping errors in the weapons room..the camera above the balconey is not active and the Stair room with the russian infatry won't accept the mainframe codes..so we can add computers and stuff so zointky,wreck,bmw, someone help I am retired this crap is vage to me!!
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technoPP7
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Joined: 07 May 2006
Posts: 266
Location: Boston

 PostPosted: Mon Aug 14, 2006 5:31 pm    Post subject: Reply with quote Back to top

Update:Objectives have been trampled..

AKA.We are taking a big leap and will go back to his mission

see ya
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Brian_Hax
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Joined: 26 Nov 2006
Posts: 40
Location: Dorchester,MA

 PostPosted: Sun Nov 26, 2006 6:15 pm    Post subject: Reply with quote Back to top

alright listen

TechnoPp7 is a good updater but leaves out things

When we last tested the level everything went smoothlyy some of the guards in room B and Room C and the weapons room are having some trouble. But no more explosion errors. The alarms work. And the cameras and Fire extinquishers are very explosive. There are book shelfs(not copyed from BMW they were transfered but long forgotten) and The Data outlet in the mission was deleted. We are trying to add scientists.

Demension 64 Version 2.1

http://www.defrost.com/DIM/user=profile:Sedfire9000.html
Note: The link might not be active anymore

Demension 64 Testing Results:

It went very well the patch was deleted though. The weapons room went not so well. It has some bugs needed to be worked out. We switched everything to the new set up editior and are working off of that


Project 64 Test Resulets:

FALIURE! the codes were rejected 15 times and codes were dropped

BMW we wish you the best of luck
Wreck thank you for sending that link to technoPP7 (JJ gold is starting to hack so he needed information to start)
Subdrag:thank you for making the Setup editior
and to all goldeneye hackers and rare(for making goldeneye in the first place)

THANK YOU!
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technoPP7
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Joined: 07 May 2006
Posts: 266
Location: Boston

 PostPosted: Tue Nov 28, 2006 2:12 pm    Post subject: Reply with quote Back to top

Tell sedfire to get a new website.

Anyway

the prototype you sent me of Demension64 is working well with the patch.
I think the version update makes it less laggeyer

so thanks to the boys at GE64.net for making that thing in the first place
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Brian_Hax
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Joined: 26 Nov 2006
Posts: 40
Location: Dorchester,MA

 PostPosted: Tue Nov 28, 2006 4:26 pm    Post subject: Reply with quote Back to top

GE64 didn't make it. It was codehackers1212 he made it with me and sedfire. Ge64.net hosted it.

Sedfire says you need a new website(jk)
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Wreck
Administrator
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Tue Nov 28, 2006 7:22 pm    Post subject: Reply with quote Back to top

Alright, let me ask this again.
What's the Website URL for GE64.net?
I've tried searching it up with Google in the past and the results all pointed back to this very message board, using quotes from your team members. The last time I searched for it, I was brought to the "Complex3" forums. At the top is a banner that say "GE64.net Message Boards". Most recent post was made on August 28th, 2006. Is there an actual site for this, or just the forums? I was also unable to find anything about GoldenEye hacking. That's a tab bit confusing...
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Brian_Hax
Agent
Agent


Joined: 26 Nov 2006
Posts: 40
Location: Dorchester,MA

 PostPosted: Wed Nov 29, 2006 1:00 pm    Post subject: Reply with quote Back to top

Start going here now untill we change the place up

it might be GOLDENEYE CIRCUT but we had switched our stuff so...start
going there

http://www.freewebs.com/glodenbob788
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Krillan_calvin
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Joined: 15 Jan 2007
Posts: 3
Location: New York city,NY

 PostPosted: Tue Jan 16, 2007 2:49 pm    Post subject: Reply with quote Back to top

Oh Dear Jesus this is old. Wow....um. Now that this is canceled shouldn't it be deleted
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Krillan

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[size24]Subbed23[/size24]
 
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Brian_Hax
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Joined: 26 Nov 2006
Posts: 40
Location: Dorchester,MA

 PostPosted: Wed Jan 17, 2007 4:45 pm    Post subject: Reply with quote Back to top

you have been really depressed since you quit that mission
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zerojett
00 Agent
00 Agent


Joined: 01 Feb 2006
Posts: 434
Location: Saskatchewan, Canada.

 PostPosted: Thu Jan 18, 2007 8:08 am    Post subject: Reply with quote Back to top

i kinda figured this project wouldnt get off the ground. it seems that making a single player mission is just too tedious and complicated (dont forget frustrating) to be done. no offense to your team or anything, but... yeah.
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SubDrag
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Joined: 16 Aug 2006
Posts: 6124

 PostPosted: Thu Jan 18, 2007 8:49 am    Post subject: Reply with quote Back to top

It isn't that complicated anymore with the setup editor now.
 
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technoPP7
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Joined: 07 May 2006
Posts: 266
Location: Boston

 PostPosted: Thu Jan 18, 2007 9:30 am    Post subject: Reply with quote Back to top

we used the Set-Up Editor but It couldn't grab the coordiantes from Pj64.
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Wreck
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Jan 18, 2007 10:31 am    Post subject: Reply with quote Back to top

When did you use the GoldenEye Setup Editor? This project was underway months before it was released publically. Did you have a brief period of time when you tried getting back into the mission using the Editor? What version of PJ64 were you using, because it should be able to grab presets from both v1.5 and v1.6. Maybe you just needed to scan for where the data is stored in your computers memory. You should give it another shot, but try making something a little easier, like a multiplayer map.
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Brian_Hax
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Joined: 26 Nov 2006
Posts: 40
Location: Dorchester,MA

 PostPosted: Thu Jan 18, 2007 12:36 pm    Post subject: Reply with quote Back to top

Remeber when we stopped. We heard about it through RARE WITCH PROJECT. When IT came out we stopped using GoldeneyeROMeditor and started using that instead. Then push came to shove and the whole thing just went down Sad (sigh) now I need to go back to Goldeneye Faciltiy. Bye
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