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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Mon Aug 10, 2015 4:28 pm Post subject: Beta Perfect Dark Guards in Final PD ROM |
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Who would've thought this would've escaped us all these years. After doing a scan, I found out there are actually three unused models that are really interesting!
So the interesting things are
A) Heads embedded
B) Only hi res model
C) All textures embedded
D) Elvis's model has some issue with arm, not sure what it is
E) DD Shock Face, may have intended to put faces inside it, but once had variety of heads/hair, became impossible
F) Area 51 Guard, I don't believe that face is in final ROM, but makes up the final head
G) DD Shock Shading on Mask is different
Early Names and file #s
003E Ca51guardZ
0049 CelvisZ
01C1 Cdd_shockZ
Final names
Carea51guardZ
Celvis1Z (Explains the 1)
CddshockZ
Beta
Final
Beta face - recognize this guy?
http://goldeneyevault.com/priv/betaarea51guardface.bmp
It's...Karl! Same image even, well source, zoomed in a little though.
Try it yourself:
http://goldeneyevault.com/priv/PDBetaGuardsChicago.xdelta |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Mon Aug 10, 2015 5:51 pm Post subject: |
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Pretty nice find there Sub. |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Mon Aug 10, 2015 6:18 pm Post subject: |
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It appears there's also an unused face texture I found in Image Editor. I believe that was used in PD BETA, the face was seen on the Half Hour of Perfect Dark Gameplay video (5:25) where IOnEI Falcon was playing on the dD Defection mission in Hard difficulty. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Mon Aug 10, 2015 6:38 pm Post subject: |
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Neat, knew about the A51 Guard but the other two are new to me. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Mon Aug 10, 2015 6:50 pm Post subject: |
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There's also CtestchrZ, which is a guard (0070), which I have unfortunately yet to get really displaying properly. It's 1/10 the size, and it's matrices are off. IT seems to be an early Trent. |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Mon Aug 10, 2015 10:18 pm Post subject: |
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I believe the BETA Elvis, had a male voice, if I'm not mistaking according to the 1998 Perfect Dark BETA Trailer. And for the Shock Trooper Guard, I believe they're the ones that had the different male voices when they speak wearing that mask. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Tue Aug 11, 2015 4:51 am Post subject: |
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Good finds, I had just assumed somebody had went through them already and found nothing of interest. If there is the Area51 guard, Elvis and the Shock Trooper, there is a chance (I think) that you'd find a Mr. Blonde and Trent as well. _________________
Rare wrote: | Perfect Dark Forever. |
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Tue Aug 11, 2015 9:52 am Post subject: |
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Cool, cant see any difference in elvis though.
It would have been cool to have had a head inside the shock mask.
Both A51 guard heads look odd... I cant say Ive seen either.
Trev _________________
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Tue Aug 11, 2015 10:01 am Post subject: |
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Elvis seems the same, except only hi res model, embedded head...and something weird protruding from his arm. It seems like maybe he was from earlier guard structure. |
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00action 00 Agent


Joined: 21 Feb 2007 Posts: 445 Location: UK  |
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Kode-Z Hacker

Joined: 09 Nov 2007 Posts: 1142 Location: London, England  |
Posted: Wed Aug 12, 2015 5:08 am Post subject: |
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Amazing! |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Fri Aug 14, 2015 7:00 pm Post subject: |
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OK the other interesting thing, I finally got the CtestchrZ (Guard 0070) ripped with textures (ignore the shading, it's ignored here).
The character is clearly an early version of Trent, but there are a lot of oddities. The pose is different, hi res only, embedded "head", the split is different, ties a little bigger, it's also 50x smaller than regular guards (enlarged here for comparisons sake); it seems like something in between GoldenEye and Perfect Dark, or maybe just in between trying different poses. Not sure what happened to the face. In game it doesn't work much, the matrices seem all off and you get weird parts.
The texture of the head is ever so minorly different, almost like, the final one was resized with a different filter. But basically the same.
http://goldeneyevault.com/priv/CtestchrZmodelrip.zip |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Fri Aug 14, 2015 7:24 pm Post subject: |
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Too much lo-res!!! |
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Sat Aug 15, 2015 2:55 am Post subject: |
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Wow, lo-res? I think you mean Hi-res...
Thats a lot of pollys in his torso, but yeah, at that scale, each unit is a very large movement so he is very boxy.
I guess they might have been trying to use floating point for verticies but failed and so went back to using 10x (1unit = 1mm scale) and never changed this model.
Trev _________________
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Vivi Agent

Joined: 30 Jul 2015 Posts: 31
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Posted: Sat Aug 15, 2015 7:07 pm Post subject: Re: Beta Perfect Dark Guards in Final PD ROM |
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SubDrag wrote: | Who would've thought this would've escaped us all these years. After doing a scan, I found out there are actually three unused models that are really interesting!
So the interesting things are
A) Heads embedded
B) Only hi res model
C) All textures embedded
D) Elvis's model has some issue with arm, not sure what it is
E) DD Shock Face, may have intended to put faces inside it, but once had variety of heads/hair, became impossible
F) Area 51 Guard, I don't believe that face is in final ROM, but makes up the final head
G) DD Shock Shading on Mask is different
Early Names and file #s
003E Ca51guardZ
0049 CelvisZ
01C1 Cdd_shockZ
Final names
Carea51guardZ
Celvis1Z (Explains the 1)
CddshockZ
Beta
Final
Beta face - recognize this guy?
http://goldeneyevault.com/priv/betaarea51guardface.bmp
It's...Karl! Same image even, well source, zoomed in a little though.
Try it yourself:
http://goldeneyevault.com/priv/PDBetaGuardsChicago.xdelta |
Sub, question, if 4j just as they say "ported" PD to xbox, don't you think its file are the same as the n64 rom files, just updated? GE editor can open it?
http://www.mediafire.com/download/y1aogpeok7b73no/Perfect+Dark+Xbla+files+%28Ripped%29.zip |
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