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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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nrswy18 Agent


Joined: 14 Mar 2009 Posts: 60 Location: norristown, PA  |
Posted: Thu Aug 22, 2013 8:02 pm Post subject: |
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HAPPY 16TH BIRTHDAY GOLDENEYE 64!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  _________________ I Am Robbie.. lets gooooo |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
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Jhirmer614 Agent

Joined: 19 Mar 2008 Posts: 116
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Posted: Mon Aug 26, 2013 5:33 pm Post subject: |
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that should'nt be all yiy say wreck!!! |
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Ositsho Agent


Joined: 31 Jul 2012 Posts: 31
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Posted: Thu Aug 29, 2013 6:09 am Post subject: |
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Happy birthday Klobb gun! |
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MJarcos Agent

Joined: 08 Mar 2012 Posts: 79 Location: My PC  |
Posted: Thu Aug 29, 2013 12:58 pm Post subject: |
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I'll admit, I had a surprise for the birthday of Goldeneye, I was wanting to convert all Goldeneye to Unreal Develoment Kit (UDK), the game would be totally equal to the original, the only difference would be constant 60FPS and ability to play in Network / LAN. A pity it did not work.
Happy birthday Goldeneye! \o/ |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu Aug 29, 2013 3:54 pm Post subject: |
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MJarcos wrote: | I'll admit, I had a surprise for the birthday of Goldeneye, I was wanting to convert all Goldeneye to Unreal Develoment Kit (UDK), the game would be totally equal to the original, the only difference would be constant 60FPS and ability to play in Network / LAN. A pity it did not work.
Happy birthday Goldeneye! \o/ |
Oh man!!!! That would have been awesome. No more syncing and server issues on Mupen etc _________________ [img]http://imgur.com/ud785Jq[/img] |
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madmax386 Agent


Joined: 30 Apr 2008 Posts: 196 Location: New Zealand  |
Posted: Thu Aug 29, 2013 4:00 pm Post subject: |
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MJarcos wrote: | I'll admit, I had a surprise for the birthday of Goldeneye, I was wanting to convert all Goldeneye to Unreal Develoment Kit (UDK), the game would be totally equal to the original, the only difference would be constant 60FPS and ability to play in Network / LAN. A pity it did not work.
Happy birthday Goldeneye! \o/ |
Oh woah that sounds amazing |
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MRKane 007

Joined: 11 Dec 2008 Posts: 1076
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Posted: Sun Sep 01, 2013 12:03 pm Post subject: |
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There was a project years ago with a name like "Golden Darkness" (good luck finding anything on it now as it's all some Anime crap) that made a pretty good crack at converting Goldeneye into the Unreal Engine, they had mixed akimbo if I remember right Was that you? _________________ No Mr. Bond, I expect you to be re-coded! |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sun Sep 01, 2013 10:27 pm Post subject: |
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MRKane wrote: | "Golden Darkness" (good luck finding anything on it now as it's all some Anime crap) |
Hey, don't bash To LOVE-Ru (although that isn't exactly the best "natured" anime in the world) Anyway, even I can't seem to find it, so it must of been taken down. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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MRKane 007

Joined: 11 Dec 2008 Posts: 1076
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Posted: Mon Sep 02, 2013 5:47 pm Post subject: |
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I don't usually bash Anime...actually I kind of bash everything so don't get me started on the latest Star Treck movie! It's more that I'd prefer a Goldeneye game over an anime any day! hehehe _________________ No Mr. Bond, I expect you to be re-coded! |
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