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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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fantsu 007

Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Dec 15, 2014 9:13 am Post subject: |
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You should not stop. It makes people talk about this wonderful game.
The only thing I would change is the name.
" Perfect Dark 14" " sounds like an adult movie with black people in it.  |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Mon Dec 15, 2014 1:23 pm Post subject: |
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Omegacop_jp wrote: | I get from everybody that is Perfect Dark 14/15"
about and it offends me so much and embarrasses me. I think I should stop. |
Which is why you should explain what it is. Clearly if a lot of us don't know what it is means that you don't give us enough info.
I am by no means trying to offend you, I just want to know what this project is supposed to be. |
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mistamontiel 007


Joined: 17 Apr 2011 Posts: 849 Location: Miami, FL, CUBA  |
Posted: Mon Dec 15, 2014 8:05 pm Post subject: |
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 917
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Posted: Tue Dec 16, 2014 5:52 am Post subject: |
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Why not call it Perfect Dark '14? That way the '14 will be short for 2014, and having an apostrophe before it will be Perfect Dark-ish, since it's sort of like the redundant quotation mark that Rare used. Or Perfect Dark 2014.
Well, it had probably better be Perfect Dark '15, or Perfect Dark 2015, since it's still in progress, of course. |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Tue Dec 16, 2014 10:47 am Post subject: |
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Brb while I work on Perfect Dark 720"/9000"
No but seriously, what is it. |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 16, 2014 4:11 pm Post subject: |
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Look, this is what I used for the description for the vault of the next release.
Welcome to Perfect Dark 2015. I get a lot from people and they ask me what's Perfect Dark 2014/15. To me, it's kind of hard to explain it. I've been working on this project since last year and to be honest, I'm the only who works on this, nobody else, just me since nobody wants to help me though . Perfect Dark 2014/15 is a mod project to improve the final version with a lot of new things such as new soundtracks, characters, settings, weapons, levels, challenges ,sounds, and improved missions. All though since I'm not really good at making new levels, characters, but with soundtracks I could, but making new soundtracks from scratch, I can't do that, I'm
only 15 years old.I'm hoping for the release of Perfect Dark 2015 which will come out next year, I'm hoping for other people to help me to make this mod project more better. |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 16, 2014 4:12 pm Post subject: |
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That's the best I could explain what it is! |
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Wed Dec 17, 2014 1:43 pm Post subject: |
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Ok, thats fine as a project description. No need to get upset because people are asking about your project. Would you rather people ignored it?
"Welcome to Perfect Dark 2015. I get a lot from people and they ask me what's Perfect Dark 2014/15. To me, it's kind of hard to explain it. I've been working on this project since last year and to be honest, I'm the only who works on this, nobody else, just me since nobody wants to help me though ."
Do you really need to mention this? There is no reason 'updateing PD to 2014 standards' should be embarasing.
Also refere to previous as to why nobody helps, we cant if we dont know.
" Perfect Dark 2014/15 is a mod project to improve the final version with a lot of new things such as new soundtracks, characters, settings, weapons, levels, challenges ,sounds, and improved missions. All though since I'm not really good at making new levels, characters, but with soundtracks I could, but making new soundtracks from scratch, I can't do that, I'm
only 15 years old.I'm hoping for the release of Perfect Dark 2015 which will come out next year, I'm hoping for other people to help me to make this mod project more better."
Seems good to me, All the best of luck.
You do however still need to post Side-By-Side Comparison shots.
I still take issue with the gun sarcasim
Trev[/i] _________________
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Wed Dec 17, 2014 2:29 pm Post subject: |
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Does the Falcon 2 (Silenced)'s New Position look good like this?
Original:
PD 2015:
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Wed Dec 17, 2014 6:27 pm Post subject: |
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Look I'm going to be real with you. I can not tell what it is your doing there above with the Falcon 2. It seems to me besides the music, your putting GE weapons in solo. Which is okay but you can use them with the cheats unlocked. MP ok, others have done so already. If you can explain what in the world your changing to the weapons besides the name and the colors to the sight. That would help us all out. _________________ www.youtube.com/gamerrey23 |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Wed Dec 17, 2014 6:43 pm Post subject: |
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Hard to tell, but all I could say is that what I'm doing is just changing gun's position if you know what I mean. You can hardly tell the difference. |
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Wed Dec 17, 2014 6:58 pm Post subject: |
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Yes the guns sight is slightly higher like if you were holding R down to look up. Is that what your referring to? _________________ www.youtube.com/gamerrey23 |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Wed Dec 17, 2014 7:21 pm Post subject: |
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Exactly. |
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AL64inthedark 00 Agent


Joined: 18 Sep 2014 Posts: 548 Location: France  |
Posted: Thu Dec 18, 2014 6:42 am Post subject: |
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I think he's going for something more "realistic" than the "retarded" default view :
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 917
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Posted: Thu Dec 18, 2014 11:14 am Post subject: |
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AL64inthedark wrote: | I think he's going for something more "realistic" than the "retarded" default view :
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You know, in all the years of playing first person shooters (twenty one years and counting) I've never realised that the games do 'hold' the weapon too close to your 'body'. I did realise that the middle (ala Doom, Quake, etc) was wrong, and it's especially wrong in Turok 3, where the spear (in multiplayer) must come out of your stomach, judging by the way you're wielding it on-screen.
But I never realised that just about every FPS I can think of, at the moment) held the gun too close to the player. Still, credit to Perfect Dark for making the gun move closer to you when you crouch, as it would in real life (otherwise your centre of gravity would be threatened). |
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