 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Fri Oct 15, 2021 4:05 am Post subject: |
 |
|
Kerr Avon wrote: | Interesting. Is there anywhere I can see the Dark Noon project? |
It's all in a Discord server
here's a link I just generated [LINK]
EDIT: It's only valid for 1 day. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
|
|
|
|
|
 |
 |
 |
 |
 |
Thundera8589 Secret Agent


Joined: 12 Aug 2015 Posts: 355
 |
Posted: Mon Oct 18, 2021 4:48 pm Post subject: |
 |
|
G14Classified wrote: | Just wanted to let everyone know that RyanDwyer just cracked the 50 percent barrier about a week ago. He has been pretty much working non stop, I am very excited on the possibilities this will open up for Goldeneye X.
I wonder now that half of the game cracked open if there is anything valuable that can be extracted and worked on at the present time. |
Well I don't think there is much you can do as far as bringing elements from GE007 to GE-X is concerned. At least the GE elements that are yet to be in GE-X. Until GE007's decompile project has progressed far enough where you can look at things more clearly and be able to implement them onto GE-X. For some reason the GE decompile is moving at a very slow pace. It's not progressing as fast as PD is. _________________ "The Eye of Thundera, give me sight beyond sight!" |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |