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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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00action 00 Agent


Joined: 21 Feb 2007 Posts: 445 Location: UK  |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed Nov 03, 2010 8:01 pm Post subject: |
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I don't have a ton of knowledge regarding the best way to setup AI Path Networks, and have just been trying to follow what Rare did. Sometimes you can stick a single pad in the middle of the room, and the character can freely roam the whole thing. Other times, there are more, at each corner, connecting everything together. This is really just a guess at what could work. The Sims should be able to get into those other four openings as-is, but there aren't any items or spawns in them. They might even be able to get into the two where I did include pads, but I wanted to be totally sure.
I'll be checking to make sure that all of the connections are solid, and that Simulants don't run into corners when trying to get into a hallway.  _________________
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