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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7254 Location: Ontario, Canada  |
Posted: Fri Nov 06, 2009 3:57 pm Post subject: |
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The mod really does look quite good, now that I've had a chance to actually play around in the map. It doesn't even seem to take a big hit out of the frame rate, as I thought it may. I don't know if you clipped the entire area, but I was running in the opposite direction of the cradle for about as far as the game could properly visualize. It felt like I was on a trek into the unknown, hehe. Very nice job to all those involved.  _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Fri Nov 06, 2009 4:48 pm Post subject: |
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Thank You Wreck It is so Hard To Clip The Level _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sat Nov 07, 2009 8:00 am Post subject: |
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ha yes i could think it. And what´s up with the Multiplayer level ? _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sat Nov 07, 2009 11:23 am Post subject: |
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Well im So Far Done on The Cradle Part But Wen im Done Im Going To
Edit The Land And Hills The Hills Will Have Tree Just Like Cuba And
The Land Will Have Metll Boxs And Ole Drums But This Level Is So Big Man it Will Take Sum Time To Finsh it Ill add Pic Later. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Nov 08, 2009 12:55 am Post subject: |
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Yes i wanted to add trees and a fence to it, but idon´t know i can make lots of them, so you ever have to insert them separately, and this would will take much of time.
Adding building to the ACS would be nice too.
Aries: Cool. i can´t wait for it. _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sun Nov 08, 2009 10:07 pm Post subject: |
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Well Here Is the Pic DF Ank1
Good Plase To Kill Player
A good pic of The Level
Left Side of The Level
Inside of The Level
That is All i Got For now
And i Resize The Pics Yay _________________ There totally nothing to read here. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6177
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Posted: Mon Nov 09, 2009 6:59 am Post subject: |
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Looks very cool but make sure you try it in-game and there are no texture issues, lots of variety of objects. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Nov 09, 2009 8:44 am Post subject: |
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That i call great. _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Nov 09, 2009 10:01 am Post subject: |
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Ok Subdrag Ill Test _________________ There totally nothing to read here. |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7254 Location: Ontario, Canada  |
Posted: Mon Nov 09, 2009 1:12 pm Post subject: |
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It's not just the texture count I'd be worried about, it's also the possibility of slowdown caused by too many objects. There seems to be a lot of props placed throughout the map. That may take a toll on the framerate, so you'll want to test it out in-game for sure. It also seems like it may take away from the openness of the Cradle, preventing some of the fun sniping abilities that make the stage interesting for multiplayer. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Nov 09, 2009 2:30 pm Post subject: |
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Hm Maybe Ill Make 1 That has All The Stuff And Make 1 That Has Onley
Trees That May be Beter For All of The Player _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sat Nov 14, 2009 9:18 am Post subject: |
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And what's up with the MP MAp and the DA:S ????! _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sat Nov 14, 2009 11:22 am Post subject: |
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Im Done i Just Need Help on Load it in Muti Can you Help Me? _________________ There totally nothing to read here. |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sun Nov 15, 2009 1:20 am Post subject: |
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Hay Guys I Just Got Done With My Level Now it is To Be Reless Soon
Now I Do Not No How To Fix This
But You Cant Play 4 And 3 Player
At All i Add All The Stuff For You Guy to Edit The Level If You No How
To Fix This Promblme Pm Me Ok _________________ There totally nothing to read here. |
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HackBond 007


Joined: 14 May 2009 Posts: 1377 Location: Scotland  |
Posted: Sun Nov 15, 2009 4:22 am Post subject: |
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Ank, Ill post all DA:S related things in my topic ok? To stop flooding the topic. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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