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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Tue Jun 24, 2014 5:53 pm Post subject: |
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The level reminds of Luny tunes. When Bugs is with the Martian and those green things are trying to get him. Good work tho !  _________________ www.youtube.com/gamerrey23 |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 917
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Posted: Wed Jun 25, 2014 3:48 am Post subject: |
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Oh, is it the same version as previously (the Goldeneye Vault page has a date of May 23 2014)? I thought it was an updated version (hopefully making it more compatible with a real N64) since the first post says "Last edited by MultiplayerX on Mon Jun 23".
Anyway, I'm really keen to see your updated weather versions of PD's multiplayer, and PD's solo levels in multiplayer! Please keep the storm settings for the rain based levels, rather than just light rain. |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Wed Jun 25, 2014 7:52 am Post subject: |
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Kerr Avon wrote: |
Oh, is it the same version as previously (the Goldeneye Vault page has a date of May 23 2014)? I thought it was an updated version (hopefully making it more compatible with a real N64) since the first post says "Last edited by MultiplayerX on Mon Jun 23".
Anyway, I'm really keen to see your updated weather versions of PD's multiplayer, and PD's solo levels in multiplayer! Please keep the storm settings for the rain based levels, rather than just light rain. |
That's in the plan Kerr And yes the VAULT file is the LATEST update... I'm working on finishing up the next edition to Perfect Dark Extended then I'll go back to the Weather Selector. It BUGS ME when something is left unfinished if I can help it  _________________ [img]http://imgur.com/ud785Jq[/img]
Last edited by MultiplayerX on Wed Jun 25, 2014 7:53 am; edited 1 time in total |
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mistamontiel 007


Joined: 17 Apr 2011 Posts: 849 Location: Miami, FL, CUBA  |
Posted: Wed Jun 25, 2014 7:52 am Post subject: |
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I too have noticed maybe rolling beta versions on the vault ? GEvault has gotten bit complex _________________
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Wed Jun 25, 2014 7:54 am Post subject: |
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I just changed the thread TITLE to match the update I will be posting here in a week or two. That's why the dates are different _________________ [img]http://imgur.com/ud785Jq[/img] |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Wed Jul 02, 2014 3:37 pm Post subject: Perfect Dark Extended Part 2 : Landing Zone Trilogy |
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Almost ready to release this. Hit a snag while updating the combat simulator menu titles. May have to just release it as a separate patch from the aviation trilogy if I can't get them to work together. Here's a screen:
**SCROLL DOWN FOR RELEASE** _________________ [img]http://imgur.com/ud785Jq[/img]
Last edited by MultiplayerX on Mon Jul 07, 2014 7:21 am; edited 1 time in total |
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 917
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Posted: Thu Jul 03, 2014 4:49 am Post subject: |
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Really looking forward to this!  |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu Jul 03, 2014 8:14 pm Post subject: **Official Release** PDE EII The Landing Zone Trilogy |
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Perfect Dark Extended: Second Edition **The Landing Zone Trilogy**
Welcome to the second edition of Perfect Dark Extended. This edition features DOCKED aircraft in three levels: Villa Rescue(Drop Ship), Maian Abduction(UFO), and Pelagic Stinger(Manta Ray Sub). The models are now additional rooms you can walk on top of. The Elvis Saucer hovers over Crash Site like Independence Day, Villa's Drop Ship rests on the side of the mountain, and Pelagic's Manta Ray Sub has been scaled as a MOTHER sub docked against the deck's bow . This mod works together with The Aviation Trilogy now making it a six part series. Enjoy and keep an eye out for future updates!
MultiplayerX
**Known Issues and Bugs**
Black Tiles, Texture BlackOuts, Falling Through Floor, and Slow Climbing/Walking: There are a few places where you will find yourself falling to your death through LEAKY clipping. These places are MINIMAL and with a little time and practice can be avoided without affecting any gameplay. Skedar Warship's model had some small areas the editor simply could not calculate an EXACT clipping placement as well as missing a FEW textures from model to room conversion. Flags have been modified to make some areas walkable due to clipping problems. These areas act as transparent ladders so just be patient and you will get there eventually. Portals are close to perfect but you may experience a quick blackhole jumping into rooms .
ROM freezes when using the STARS patch: Adding STARS into levels seem to overload memory in the game causing the ROM to freeze when attempting to run a stars level after running a non-star one. It is recommended to load the star level you wish on startup to prevent this issue. Please reboot or RESET your game in PJ64 and select the level with stars that you want to play FIRST.
**BONUS** Stars and Weather:
The second patch includes STARS for background effects in Skedar Warship and several other levels. New RAIN and SNOW blocks have been added back into the mod that emulate the EXACT solo weather from the campaign levels. Rain changes from lite to downpour and Snow changes blowing directions as well as variations in flake counts. The next Weather Selector release will feature these blocks in all levels .
++SPECIAL THANKS++
A huge thanks goes out to Subdrag for converting the Air Force One model into a room and for all of his tutorials and help. Be sure to thank him for making this mod possible!
DOWNLOAD FROM VAULT:
 _________________ [img]http://imgur.com/ud785Jq[/img] |
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