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GoldenEye Setup Editor Feature Requests List/Bugs
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Dragonsbrethren
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 PostPosted: Wed Apr 07, 2010 3:12 pm    Post subject: Reply with quote Back to top

I think Facility has the largest setup. Isn't that why the custom missions before 21990 injection was added used its slot?
 
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SubDrag
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 PostPosted: Wed Apr 07, 2010 3:26 pm    Post subject: Reply with quote Back to top

Can you post pm me project is giving you the trouble (zipped, ROM, and levelmacros.ini part) - it might help if we had the same input.
 
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Dragonsbrethren
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 PostPosted: Wed Apr 07, 2010 3:43 pm    Post subject: Reply with quote Back to top

Sent Archives over, if you want any of the others just let me know.
 
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SubDrag
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 PostPosted: Wed Apr 07, 2010 3:53 pm    Post subject: Reply with quote Back to top

I think it's fixed again...can you try latest beta? If so, it had nothing to do with any changes for a long time, since beginning support of PD. It may very well be we've just been lucky, and now it finally bit us.
 
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Dragonsbrethren
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 PostPosted: Wed Apr 07, 2010 4:03 pm    Post subject: Reply with quote Back to top

It loaded, seems to be working fine. I'll test it in-depth tomorrow.
 
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SubDrag
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 PostPosted: Wed Apr 07, 2010 4:38 pm    Post subject: Reply with quote Back to top

The weirdest part is the old PD Alpha "never to be completed" editor works fine side-by-side with current one or multiples, even when I add the linkers to the dlls.... It's not even getting to my code so I think it's one of the DLLs added since then, possibly directx.
 
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SubDrag
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 PostPosted: Wed Apr 07, 2010 4:45 pm    Post subject: Reply with quote Back to top

I didn't think about this till I read it online, but when I used windows event viewer:

Faulting application name: RunwaySetupEditor.exe, version: 2.0.0.0, time stamp: 0x4bbd10f1
Faulting module name: mfc90.dll, version: 9.0.30729.4148, time stamp: 0x4a596d49
Exception code: 0xc0000005
Fault offset: 0x00077127
Faulting process id: 0x1078
Faulting application start time: 0x01cad6ab2e6f7636
Faulting application path: C:\GoldeneyeStuff\GE Editor Source\RunwaySetupEditorA.exe
Faulting module path: C:\Windows\WinSxS\x86_microsoft.vc90.mfc_1fc8b3b9a1e18e3b_9.0.30729.4148_none_4bf5400abf9d60b7\mfc90.dll
Report Id: a71e5e20-429e-11df-9735-001a4d5928ae

I have no idea why that would be.
 
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SubDrag
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 PostPosted: Wed Apr 07, 2010 5:21 pm    Post subject: Reply with quote Back to top

Fixed it!! Mfc90.dll was a red herring.

It was actually dsetup.dll in the directory.
Use this one instead and you should be able to use multiple instances:
http://www.battlefieldforever.com/hackers/priv/subdrag/dsetup.dll
 
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Wreck
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 PostPosted: Wed Apr 07, 2010 5:30 pm    Post subject: Reply with quote Back to top

It seems like it is working much better, now. Both Image Tools and Project Mode are opening without any issues. Hopefully you've nipped the problem in the butt.
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SubDrag
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 PostPosted: Wed Apr 07, 2010 6:01 pm    Post subject: Reply with quote Back to top

Also as a warning, don't try and do similar operations on two editors open simultaneously, since temporary files might trounce on each other.
 
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Dragonsbrethren
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 PostPosted: Thu Apr 08, 2010 4:27 am    Post subject: Reply with quote Back to top

Oh, excellent. I didn't expect you to have a fix for the multiple instances issue so quick. This will make it so much easier to compare GE's clipping to what I'm doing. I'll probably even manually do the RGB info, to make that sync up perfectly with GE.

Edit: Temporary files are definitely a bit of a problem. I used the undo function and my clipping just entirely vanished. I hadn't done much, so it wasn't a big deal, but it's something to be aware of for anyone who wants to use this feature.
 
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SubDrag
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 PostPosted: Thu Apr 08, 2010 4:41 am    Post subject: Reply with quote Back to top

Ah that's right, the undos. You might want to make a whole copy of the editor to another folder and run them side-by-side, as annoying as that is.
 
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Dragonsbrethren
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 PostPosted: Thu Apr 08, 2010 4:44 am    Post subject: Reply with quote Back to top

Okay, I think I'll do that, just to be on the safe side. Since I mostly just want to compare GE and PD right now, I'll leave one in GE mode and the other in PD. Pin them both to my taskbar with the correct icon.
 
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Dragonsbrethren
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 PostPosted: Thu Apr 08, 2010 11:33 am    Post subject: Reply with quote Back to top

Sorry about all the clipping requests lately, but how about a key combination to set the color of the selected tiles? Something and 0-F to choose color, sets all three colors to the value of the key pressed.
 
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SubDrag
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 PostPosted: Thu Apr 08, 2010 12:34 pm    Post subject: Reply with quote Back to top

W've got copy/paste color, but I guess you want something like "presets" of 0 to F, so for example 0 = FFF and 1 = 345 2 = F0F, etc? I'm gone for a couple days but I can see what I can do when I return.
 
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