![](templates/Cobalt/images/spacer.gif) |
![ShootersForever.com Forum Index](templates/Cobalt/images/logo_phpbb.jpg) |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
GE MASTER Site Admin
![Site Admin Site Admin](templates/Cobalt/images/rank_4.gif)
![](http://www.goldeneyeforever.com/boris_small_transparent.gif)
Joined: 22 Nov 2005 Posts: 892 Location: Earth ![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 2:26 pm Post subject: Can we all agree that Complex is the best multiplayer level? |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Complex to me is basically tops. To this day, I think it's hard to beat on any game. It's just crazy and so well balanced. So, let's all have a group cheer for your and my favorite level in GoldenEye. Thanks for agreeing with me. ![Wink](images/smiles/icon_wink.gif) |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
john lennon Agent
![Agent Agent](templates/Cobalt/images/rank_1.gif)
Joined: 22 Sep 2006 Posts: 50 Location: Ontario, Canada ![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 2:36 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
I think it is an alright level not one of my favourites bt it still is good. _________________ Oddjob is very cool!!! |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
SubDrag Administrator
![Administrator Administrator](templates/Cobalt/images/rank_4.gif)
Joined: 16 Aug 2006 Posts: 6125
![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 3:02 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
I don't like Complex much at all. Or Caves. |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
Wreck Administrator
![Administrator Administrator](templates/Cobalt/images/rank_4.gif)
![](http://www.vancouvernightmarket.ca/goldeneye/profiles/wreck_shines.png)
Joined: 14 Dec 2005 Posts: 7202 Location: Ontario, Canada ![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 3:18 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Hehe, he doesn't like Caves...
The Complex is a great multiplayer stage. It's the most recognizable of the made-for-multi maps that Rare had designed for GoldenEye. Modellers have remade it a thousand times for every PC first-person shooter you can mod. It is certainly a classic and well worth a cheer. ![Wink](images/smiles/icon_wink.gif) _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
technoPP7 Secret Agent
![Secret Agent Secret Agent](templates/Cobalt/images/rank_2.gif)
![](http://i160.photobucket.com/albums/t181/lovestospooge_2007/alien.gif)
Joined: 07 May 2006 Posts: 266 Location: Boston ![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 5:37 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Complex roxorz _________________
![](http://i160.photobucket.com/albums/t181/lovestospooge_2007/GBAGameSharkLogocopy.jpg) |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
ptb Secret Agent
![Secret Agent Secret Agent](templates/Cobalt/images/rank_2.gif)
![](http://img167.imageshack.us/img167/8865/6jokerscards2ia.jpg)
Joined: 29 Apr 2006 Posts: 289 Location: C.T. ![](templates/Cobalt/images/spacer.gif) |
Posted: Tue Nov 14, 2006 5:52 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Oh yea dude complex is the crap!!! My favorite level ever, i'll never forget it! _________________ .+*"*+..+*"*+..+*"*+..+*"*+..+*"*+..+*"*+.
Sit down, shut up, and toak!
I'm in the hauhhhhhhh!!!!!!!
![](http://img151.imageshack.us/img151/7073/superevilbanana3ga.gif) |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
Kerr Avon 007
![007 007](templates/Cobalt/images/rank_4.gif)
Joined: 26 Oct 2006 Posts: 913
![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 15, 2006 3:55 am Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Complex isn't my favourite (Temple, or maybe Egyptian) in GE, but it is very good. I do think that many of the best multiplayer maps of all time are in GE (and PD), as they're not only well thought out and easy to navigate, but they aren't hampered by decorative "features" that simply serve to break up the flow of the gameplay.
It could be argued that we were lucky that Rare had to work with the N64's limited power, since it forced them to leave out the graphically amazing but gameplay damaging features that maps in later games feature so prominently. This is just one reason why I prefer the original (1999) Unreal Tournament on the PC, to any other UT game. I am hoping that UT2007 will do away with the fancy looking statues, light colums, recesses in the walls (that you can't dodge into, for some reason) and other things that limit the players movement. I'm hoping, but I'm not expecting ![Crying or Very sad](images/smiles/icon_cry.gif) |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
Maxout 007
![007 007](templates/Cobalt/images/rank_4.gif)
![](http://4.bp.blogspot.com/_STnAOzyzBjo/TKtq-zjFV9I/AAAAAAAAAFs/sNnYwVcXM5A/s1600/6-terra-a.jpg)
Joined: 04 Apr 2006 Posts: 710 Location: Washington State ![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 15, 2006 1:48 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Depends on the weapon too. I think I would take it over the Temple or Caverns if it was one level I 'always' had to play or something. There's plenty of rooms like the collumns and hiding places.
The downside is there is too much armor in the original version and it is a little too vibrant, but all of this has been fixed. _________________ A.K.A. Greatermaxim on youtube.
http://www.youtube.com/Greatermaxim |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
The Extremist 007
![007 007](templates/Cobalt/images/rank_4.gif)
![](http://i.imgur.com/NdcRoEb.jpg)
Joined: 07 May 2006 Posts: 695 Location: Winnipeg, MB, Canada ![](templates/Cobalt/images/spacer.gif) |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
zerojett 00 Agent
![00 Agent 00 Agent](templates/Cobalt/images/rank_3.gif)
![](http://ca.geocities.com/zerojett/electr/MW.gif)
Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada. ![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 15, 2006 3:09 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
finally, another complex fan!
its my favorite, hands down. i like it with proxies... under the bridge and in the wall-gap things... yup. good level. _________________ zerojett lives on! |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
SiberianSpecialForces Agent
![Agent Agent](templates/Cobalt/images/rank_1.gif)
![](http://images.quizfarm.com/1151595290angusyoung.gif)
Joined: 21 Jan 2006 Posts: 76 Location: USA ![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 22, 2006 12:21 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
i would have to agree that complex is the 'definitive' multiplayer level...so well created _________________ I am the BEAST Of THE EAST (USA) in STACK, ARCHIVES, FACILITY, TEMPLE, COMPLEX, BASEMENT, LIBRARY, EGYPTIAN, BUNKER, CRADLE. CAVES and CAVERNS SUCK! |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
GE MASTER Site Admin
![Site Admin Site Admin](templates/Cobalt/images/rank_4.gif)
![](http://www.goldeneyeforever.com/boris_small_transparent.gif)
Joined: 22 Nov 2005 Posts: 892 Location: Earth ![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 22, 2006 6:49 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
Thanks! Wow, haven't seen you here in a while. Angus rox. But yeah Complex, amazing. I can't tell you how many hundreds of memorable games we've had in that level. |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
SiberianSpecialForces Agent
![Agent Agent](templates/Cobalt/images/rank_1.gif)
![](http://images.quizfarm.com/1151595290angusyoung.gif)
Joined: 21 Jan 2006 Posts: 76 Location: USA ![](templates/Cobalt/images/spacer.gif) |
Posted: Wed Nov 22, 2006 8:13 pm Post subject: |
![Back to top](templates/Cobalt/images/icon_top.gif) |
|
GE MASTER wrote: | Thanks! Wow, haven't seen you here in a while. Angus rox. But yeah Complex, amazing. I can't tell you how many hundreds of memorable games we've had in that level. |
*sigh* the nostalgia....thats where i got my first kill 9 years ago (it was with pistols and i had the magnum). it makes me so sad remembering it so long ago...
on the postive note the setup operator is amazing! that just shows that a game this good will never die. _________________ I am the BEAST Of THE EAST (USA) in STACK, ARCHIVES, FACILITY, TEMPLE, COMPLEX, BASEMENT, LIBRARY, EGYPTIAN, BUNKER, CRADLE. CAVES and CAVERNS SUCK! |
|
|
|
|
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
|
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
![](templates/Cobalt/images/spacer.gif) |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
![](templates/Cobalt/images/spacer.gif) |