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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Sun Nov 26, 2006 10:30 am Post subject: [GAMESHARK MULTIPLAYER] - Snowbound |
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This is a small arena map made with the idea in mind that it would be a chaos, the action never stops and since all the weapons are in the middle of the map, everyone has to rush toward a center of action.
Map: SnowBound (Bunker 2 Outside)
Author: Kcghost
PJ64 Tested: Yes
1964 Tested: Yes
Console Tested: Yes
4-Player Access-
8002B14B 0004
Enable All Players-
81063BF2 E360
81063BF0 8009
D102B522 0002
81063BF2 3860
D102B522 0003
81063BF2 0DE0
D102B522 0004
81063BF0 8008
Respawns-
811E54C0 C4A6
811E54C8 C50F
811E54EA A8AC
801E54E0 00C0
811E6044 C478
811E604C C5D1
811E606E A6CC
811E5D84 44D7
811E5D8C C5B9
811E5DAE A32C
811E4C54 4522
811E4C5C C562
811E4C7E A6AC
811E5494 44C0
811E549C C4F2
811E54BE A58C
811E54B4 00C0
Weapons-
811E4D04 C3B1
811E4D0C C581
811E4D2E AB54
811E5F3C 44B1
811E5F44 C588
811E5F66 B09C
811E64D8 C3B1
811E64E0 C58A
811E6502 AB7C
811E6560 C3B1
811E6568 C571
811E658A AB9C
811E5F10 44B7
811E5F18 C580
811E5F3A B07C
811E5EB8 44AB
811E5EC0 C590
811E5EE2 B0BC
811E4C28 4417
811E4C30 C557
811E4C52 B23C
811E4E38 43BF
811E4E40 C59F
811E4E62 ADBC
811E695C 43BA
811E6964 C556
811E6986 B23C
811E5544 4459
811E554C C558
811E556E AD9C
811E68D4 42F2
811E68DC C59E
811E68FE ADDC
811E6890 4410
811E6898 C5A1
811E68BA ADBC
811E4FF0 43F9
811E4FF8 C580
811E501A ABDC
811E5CD4 42B9
811E5CDC C582
811E5CFE AB54
811E6450 43D2
811E6458 C57F
811E647A ABDC
811EB5A6 0070
811E5F68 441F
811E5F70 C580
811E5F92 ABBC
811E5C7C 42FE
811E5C84 C575
811E5CA6 AB54
811E5D00 4275
811E5D08 C589
811E5D2A AB54
811E4F40 43F3
811E4F48 C587
811E4F6A AB14
811E4C80 445D
811E4C88 C586
811E4CAA AA8C
811E5150 43AE
811E5158 C587
811E517A AB34
811E4F98 441C
811E4FA0 C588
811E4FC2 AB14
811E69A0 4468
811E69A8 C57B
811E69CA AA8C
811E69E4 4453
811E69EC C58E
811E6A0E AA8C
Body Armor-
811E5468 408B
811E5470 C51E
811E5492 96AC
811E4F14 C52D
811E4F1C C595
811E4F3E A5CC
Door-
811E9DA8 009E
811E9DAA 006C
OBJECTS-
801E8027 0000
801E80A7 0003
801E80A9 003E
801E80AB 001F
801E80AC 0000
811E8124 0100
801E8129 003E
811E812A 0020
801E812D 0000
811E812E 0101
D11E8126 FFFF
811E8126 0003
D11E8198 0000
811E8198 03E8
801E8427 0000
801E84A7 0003
801E84A9 003E
801E84AC 0000
811E8524 0100
801E8529 003E
811E852A 0021
801E852D 0000
811E852E 0101
D11E8526 FFFF
811E8526 0003
D11E8598 0000
811E8598 03E8
801E8A27 0000
801E8AA7 0003
801E8AA9 003E
801E8AAC 0000
811E8AAE 0101
811E8B24 0100
801E8B29 003E
811E8B2A 0022
801E8B2D 0000
811E8B2E 0101
D11E8B26 FFFF
811E8B26 0003
D11E8B98 0000
811E8B98 03E8
801E8627 0000
801E86A7 0003
801E86A9 003E
801E86AC 0000
811E8724 0100
801E8729 003E
811E872A 0023
801E872D 0000
811E872E 0101
D11E8726 FFFF
811E8726 0003
D11E8798 0000
811E8798 03E8
801E8C27 0000
801E8CA7 0003
801E8CA9 003E
801E8CAC 0000
801E8CAE 0101
811E8D24 0100
801E8D29 003E
811E8D2A 0024
801E8D2D 0000
811E8D2E 0101
D11E8D26 FFFF
811E8D26 0003
D11E8D98 0000
811E8D98 03E8
801E8827 0000
801E88A7 0003
801E88A9 003E
801E88AC 0000
811E8924 0100
801E8929 003E
811E892A 0025
801E892D 0000
811E892E 0101
D11E8926 FFFF
811E8926 0003
D11E8998 0000
811E8998 03E8
811E517C 4374
811E5184 C52E
811E51A6 9B6C
811E5A6C 4374
811E5A74 C52E
811E5A96 9B6C
811E5AC4 C313
811E5ACC C534
811E5AEE A8CC
811E5BCC C45B
811E5BD4 C582
811E5BF6 AE5C
811E5B1C C407
811E5B24 C59C
811E5B46 9BCC
811E5C24 C266
811E5C2C C5A8
811E5C4E 9B8C
811E5B74 4434
811E5B7C C5AB
811E5B9E 9C6C
811E51A8 44A7
811E51B0 C5A1
811E51D2 9DEC
811E51D4 C45E
811E51DC C55F
811E51FE A26C
811E5200 44D3
811E5208 C590
811E522A 9C8C
811E522C 44D6
811E5234 C574
811E5256 9C8C
811E5258 44B2
811E5260 C550
811E5282 B01C
811E5284 446D
811E528C C539
811E52AE AFDC
Bunker ii Weather-
81045542 00E3
D002B523 0003
81045542 0147
D002B523 0004
81045542 01AB
-----------------------------------------------------------------------
SCREENSHOTS
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SiberianSpecialForces Agent
Joined: 21 Jan 2006 Posts: 76 Location: USA |
Posted: Mon Nov 27, 2006 10:53 am Post subject: |
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nice. _________________ I am the BEAST Of THE EAST (USA) in STACK, ARCHIVES, FACILITY, TEMPLE, COMPLEX, BASEMENT, LIBRARY, EGYPTIAN, BUNKER, CRADLE. CAVES and CAVERNS SUCK! |
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zerojett 00 Agent
Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada. |
Posted: Tue Nov 28, 2006 6:18 pm Post subject: |
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hmm... that would be more insane with bots... _________________ zerojett lives on! |
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slater929 Agent
Joined: 04 Nov 2006 Posts: 6
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Posted: Thu Nov 30, 2006 10:55 am Post subject: |
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Hey KC, does this level work with 4 players on a console? I put the codes in manually to my gameshark, but i won't work with 4. It will work with 3 players though. If I try 4 the music starts the screen goes black and then after a few seconds the music will stop and nothing. Thanks for the help. |
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kcghost Hacker
Joined: 18 Jan 2006 Posts: 551
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Posted: Thu Nov 30, 2006 12:27 pm Post subject: |
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Kinda funny actually, I have no idea. I have a Gameshark 2.0, that doesn't connect to my computer and doesn't have as much capability as later Gamesharks, I made this map and tested this map on Emulator.
I think Bmw tested it on console and said it worked fine, (thats why I put Console Tested=Yes), I don't know how many players he used though.
I know that at least in emulator, hacked levels sometimes take some time to load. In my emulator, for 4 players, it takes around 5 seconds, some maps Ive tried take a full 30 seconds. Since you say the music stops completley, I'm not entirely confident waiting will work, but try waiting for a full minute or two to make sure the map won't load.
Other than that im not sure what to suggest, there shouldn't be any difference with the amount of players besides the extra load on the console. I think. |
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bmw Hacker
Joined: 04 Jan 2006 Posts: 1366 Location: Michigan |
Posted: Thu Nov 30, 2006 2:53 pm Post subject: |
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That's odd that the music stops completely - Several levels do have trouble loading 4 players but work fine with 3 (depot backzone for example) but usually when this happens, the music does not stop.
It is possible though that it won't work with 4 - I don't specifically recall if I tested it with 4 and I don't have a console handy right now to test it. |
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slater929 Agent
Joined: 04 Nov 2006 Posts: 6
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Posted: Thu Nov 30, 2006 10:31 pm Post subject: |
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Thanks guys for the input. Bmw, when you get a chance can you test it on console with 4 players to see if it works? This is a really cool map you did KC. Thanks for posting the code. |
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00zero Agent
Joined: 10 Jan 2007 Posts: 32
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Posted: Sat Jan 20, 2007 9:40 am Post subject: |
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[quote="slater929"]Thanks guys for the input. Bmw, when you get a chance can you test it on console with 4 players to see if it works? This is a really cool map you did KC. Thanks for posting the code.[/quote]
i had that problem with my GameShark right away on the Egyptian level 4-player. what i had to do was start multi in 3-player, let it load good (go kill Natalya), and then exit and start 4-player. that seemed to work for me, maybe it'll work here too, if you haven't already tried it... |
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