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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Gold_N_Eye Secret Agent
Joined: 07 Mar 2006 Posts: 215 Location: Ottawa, Ontario, Canada |
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DELETED Guest
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Posted: Sat Dec 09, 2006 1:47 pm Post subject: |
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DELETED |
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El Cazador 00 Agent
Joined: 02 Nov 2006 Posts: 556 Location: NSA Souda Bay, Greece |
Posted: Fri Dec 15, 2006 10:46 am Post subject: |
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I used to play CS source down at the Cyber Cafe. When's GE source coming out? _________________ "Inspiration strikes but once.. If you're forgetful, carry a pen." -Me |
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bmw Hacker
Joined: 04 Jan 2006 Posts: 1366 Location: Michigan |
Posted: Fri Dec 15, 2006 11:15 am Post subject: |
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Those are indeed some wicked graphics! Though graphics aside, the game still had better "play" very similar to the original because without good gameplay, graphics are useless. |
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GE MASTER Site Admin
Joined: 22 Nov 2005 Posts: 892 Location: Earth |
Posted: Sat Dec 30, 2006 8:54 am Post subject: |
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Wow, that is stunning! I need my Half Life copy now for sure. |
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The Extremist 007
Joined: 07 May 2006 Posts: 695 Location: Winnipeg, MB, Canada |
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Pushrock_is_Trevelyan Agent
Joined: 07 Aug 2006 Posts: 11
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Posted: Wed Jan 24, 2007 2:50 am Post subject: |
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ive been watching this project with great interest and anticipation since its conception. the main drawback imo is the ability to jump. heres a quick equation for you math elites:
Jumping + GE = WRONG!
do any of you GE mappers plan on 'porting' your maps to GE source? many of the maps that suffer from blackouts and other problems would be well suited for such a thing. |
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El Cazador 00 Agent
Joined: 02 Nov 2006 Posts: 556 Location: NSA Souda Bay, Greece |
Posted: Wed Jan 24, 2007 11:25 am Post subject: |
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I'm 50-50 on the jumping aspect. Most modern shooters have jumping, but most people want it to be like the origional. I myself am one of them. But I'll play it either way. _________________ "Inspiration strikes but once.. If you're forgetful, carry a pen." -Me |
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Pushrock_is_Trevelyan Agent
Joined: 07 Aug 2006 Posts: 11
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Posted: Wed Jan 24, 2007 2:04 pm Post subject: |
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El Cazador wrote: | But I'll play it either way. |
as will i.
i suppose it would be unfair to ask the developer to limit themselves in such a way, i envision 'gentleman's agreements' not to jump if playing with fellow die-hards. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6118
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Posted: Wed Jan 24, 2007 8:24 pm Post subject: |
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Who needs jumping. I haven't jumped in real life in years hehe. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7197 Location: Ontario, Canada |
Posted: Wed Jan 24, 2007 10:36 pm Post subject: |
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Hehe, that's not only funny, it's true.
I mean, jumping is most often used in athletic sports. I can't think of the last time that I've jumped, either. Maybe I'm just picturing the way characters jump in games. I don't think I've ever jumped like that. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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El Cazador 00 Agent
Joined: 02 Nov 2006 Posts: 556 Location: NSA Souda Bay, Greece |
Posted: Thu Jan 25, 2007 10:36 am Post subject: |
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Wreck wrote: | Hehe, that's not only funny, it's true.
I mean, jumping is most often used in athletic sports. I can't think of the last time that I've jumped, either. Maybe I'm just picturing the way characters jump in games. I don't think I've ever jumped like that. |
You never jump up to try and reach overhangs and stuff when your walking down the street? Maybe thats just me and my freinds. Its almost like a competition among us. (nobody can bank off the walls like me though, so I always reach highest )
Its been a while since I've played CS source, did they have jumping? _________________ "Inspiration strikes but once.. If you're forgetful, carry a pen." -Me |
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