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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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DELETED Guest
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Posted: Wed Mar 05, 2008 11:29 pm Post subject: |
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DELETED |
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Thu Mar 06, 2008 12:23 am Post subject: |
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Yeah, but what about an actual Aston Martin car in GoldenEye? Could one be created in Hammer and ported? That would probably be possible. The mission doesn't have to be exactly like Destar. However, the hoaxer did a great job making up those fake objectives. It honestly sounds like something that Rare would put in. I also must thank the hoaxer for the level select image. That is the custom level icon that I'm using.
Looks neat, although nothing like Citadel. |
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Dragonsbrethren Hacker
Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Mar 06, 2008 10:15 am Post subject: |
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00dark wrote: | Yeah, but what about an actual Aston Martin car in GoldenEye? Could one be created in Hammer and ported? That would probably be possible. |
That should work fine, I've never imported a new object model so I don't know if there's anything you'd need to do in addition to modeling it converting it to .obj. |
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Thu Mar 06, 2008 10:46 am Post subject: |
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Well I suck at Hammer. It might be because I've hardly tried, but I don't know. I've had no experience with 3D modellers. If an Aston Martin car could be created and ported then that would be great.
I have to leave for about three days. I am going on a youth group trip with my fellow churchgoers. I will probably be back on Saturday late at night. When I get back I'll probably try experimenting with the tank and see if you could drive a car, Unless you guys could do it while I'm gone. |
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