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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Sat Apr 28, 2007 8:14 pm Post subject: new multiplayer level: The Tunnel |
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here's the level ROM:
http://two.xthost.info/00dark/GoldenEye%20007.z64.rom
also be sure to use these gameshark codes to load the level- just select any multiplayer level from the menu:
Code: | 8103756A 58C4
8002A8F7 0021 |
i won't even bother to post screenshots because i have no idea how to create a new jpeg image in My Documents. there is simply no option to do that. it will only let me make a new bitmap image, but in order to post bitmap screenshots i would have to make a web link to them, which i hate doing. sorry, no screenshots. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sat Apr 28, 2007 8:42 pm Post subject: |
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WHOA! That is a great level! I am very impressed, it is clever!
You MUST use ammo boxes type 14 [right click to attach to gun] and multi guns (F0 - F9)!!!! Please start using them so guns and ammo respawn!
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Tue May 01, 2007 9:03 pm Post subject: |
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By the looks of those screenies SubDrag posted, that does seem like a pretty neat little multiplayer map you've put together, 00dark. I never would've thought about using that area of the Dam all by itself, but it looks quite interesting the way you've laid out the objects within. I'll have to check her out sometime soon.
As Sub mentioned, you should set your weapon to one of the set entries ranging from F0-F7. Afterwards, take the ammunition that belongs to it, and attach them to the proper weapon ID in the Edit Objects window. It's weird to get used to at first, but will come naturally later on. Just remember which of the set entries is which....
F0: Weakest (DD44 - Pistols)
F1: Weakest (DD44 - Pistols)
F2: Decent (DD44 - Pistols)
F3: Decent (PP7 - Pistols)
F4: Good (PP7 - Pistols)
F5: Good (PP7 - Pistols)
F6: Best (Cougar - Pistols) (Silenced PP7 - Golden Gun)
F7: Best (Cougar - Pistols) (Golden Gun) _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Thu May 03, 2007 10:23 pm Post subject: |
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00dark, please stop deleting your posts. Can you please repost your setup of tunnel that was updated? You also deleted Crack Alley. That was a good map...where is it. I went to go home and try it, to find it gone... |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Fri May 04, 2007 1:29 am Post subject: |
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Yeah, SubDrag told me about this Crack Alley map earlier today. I didn't get a chance to see it before you took it down. We were both curious as to why you removed it. Was there something you wanted to fix, or did you just not think it was good enough to release publically? _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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00Dark 007
Joined: 21 Nov 2006 Posts: 637
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Posted: Tue May 08, 2007 12:16 pm Post subject: |
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i wasn't really satisfied with Crack House Alley, so i took it down. however, here's a better version of The Tunnel multi:
http://two.xthost.info/00dark/Ump_setuparchZ.bin
i deleted my updated version of the Tunnel because i decided to make a few minor changes- mainly i just added a bunch of plants. it also looks like a blockaded traffic tunnel with the concrete dividers running down the center of it. if you guys really want me to post Crack House Alley, then i will. i could have made it better anyways.
BTW, the reason i call it "Crack House Alley" is because of the old beatdown apartments that are in the level. they look like trailer court trash. |
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moonraker808 Secret Agent
Joined: 29 Dec 2006 Posts: 252
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Posted: Tue May 08, 2007 2:49 pm Post subject: |
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put it back up! I was going to give crack house ally a go aswell. _________________ -moonraker |
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bmw Hacker
Joined: 04 Jan 2006 Posts: 1366 Location: Michigan |
Posted: Tue May 08, 2007 3:13 pm Post subject: |
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I had a similar idea for a dam midzone gameshark hack but never got around to doing it. I'll take a look at your setup file and see if it would be feasible to convert it over to gameshark codes (I'm a big gameshark freak if you haven't noticed yet, I like being able to easily play multiplayer levels on the console) |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Sat May 12, 2007 3:24 pm Post subject: |
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triple amen to that bmw. console will always have a more classic feel when you're playing it. _________________ http://codelegends.proboards.com/ |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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