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[MULTIPLAYER] - Hanger (facility mod)

 
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ColdshadowX
Secret Agent
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Joined: 15 Apr 2007
Posts: 281
Location: Boston, MA

 PostPosted: Sat May 12, 2007 7:43 pm    Post subject: [MULTIPLAYER] - Hanger (facility mod) Reply with quote Back to top

Level Name:Hanger
Original Level: Facility
Spawn Points: 4
Body Armor: Yes
Flag Tag Tokens: 5
Comments:Have Fun!
Recommended: Port to Console, Planes don't work on Emulator
Setup: http://www.mediafire.com/?4ztommnwyjz

I contacted Media Fire and They said ok. So Here is the finished version! Hope you enjoy! I recommend porting it console, since emulators have a hard time with the planes. If some one can get some footage or something to me! That would be awsome!

ColdShadowX


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Wreck
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Sun May 13, 2007 2:37 am    Post subject: Reply with quote Back to top

I haven't had a chance to check this one out, but the pictures you posted of the level in the GoldenEditor looked pretty nice. I'd be surprised if the planes didn't work via emulation, since pretty much everything else has loaded and performed just fine. One thing I am curious about, is why in the world do you have five Flag Tag tokens? That is kind of silly. If everybody picked one up, no damage could be dealt between players. The goal of The Living Daylights is to grab the token and hold onto it for as long as possible. The player at the end of the match who possessed it for the longest is declared the winner. If all four people had their own flag, the first to grab one would be victorious. Well, it was your decision, and I'm sure you had a reason for it. Razz
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ColdshadowX
Secret Agent
Secret Agent


Joined: 15 Apr 2007
Posts: 281
Location: Boston, MA

 PostPosted: Sun May 13, 2007 5:05 am    Post subject: Reply with quote Back to top

I think I made one a weapon? I actually placed them to confuse people. Flag Tag dosen't work in there anyway!


Console is the best porting option, I was surprised myself
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