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[GAMESHARK MULTI] Archives Full Zone Version 1.0A

 
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kcghost
Hacker
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Joined: 18 Jan 2006
Posts: 551

 PostPosted: Thu Mar 30, 2006 8:03 am    Post subject: [GAMESHARK MULTI] Archives Full Zone Version 1.0A Reply with quote Back to top

Alright, I am done with what I will call version 1.0A. I tacked on the A because when I make another version of it (Which I plan to do) there might be some more major changes. Presets limited me in a couple places, I realized some stuff later on, but was too lazy to change, never actualy placed an object etc. BUT, it's still a pretty good map, and since figuring out coordinates might take a while for me (but I WILL figure them out, since they are now pissin me off abit) I am posting my Archives Full Zone.

Could not have done this without the help of Wreck himself as well as his BZ, Thanks Wreck.

Gameshark Tested = NO (Anybody Wanna?)
1964 Emulator Tested = YES
Archives Full Zone Version 1.0A (All Preset, based off Wreck's BZ)

Archives Access:
8002B1630004

Unlock Basement Doors:
801EC2230000
801EC3230000

Enable All Players:
81063BF2 E360
81063BF0 8009
D102B522 0002
81063BF2 3860
D102B522 0003
81063BF2 0DE0
D102B522 0004
81063BF0 8008

Respawns:
811ECB8E 00C0
811ECB9A 007F
811ECBA6 006F
811ECBB2 007D
811ECBBE 001A
811ECBCA 0069
811ECBD6 0025
811ECBE2 005B

Weapons:
811EB0F2 27BA
811EB17A 00B7
811EB22E 27AA

811EB2E2 277F
811EB36A 2783
811EB41E 0005

811EB4D2 2800
811EB55A 282D
811EB60E 2835

811EB6C2 0098
811EB74A 27DF
811EB7FE 27E0

811EB8B2 0082
811EB93A 0081
811EB9EE 27F7

811EBAA2 009C
811EBB2A 009D
811EBBDE 009E

811EBE82 27BE
811EBF0A 27BD
811EBFBE 27BF

811EBC92 00CC
811EBD1A 2843
811EBDCE 00CB

Body Armour:
811EC072 2833
811EC0FA 2735

Flag Tag:
811EA2EA 0039

Doors:
811EC18A 007A
811EC28A 007B
811EC48A 00C9
801EC68C 0010

Objects:
500004800000
801EAEEF0003
500004800000
801EAEF1000B
500004800001
811EAEF227C4
500004800000
801EAEF50002
500004800000
811EAEF601E1
500008800000
801EC7870003
500008800000
811EC788000B
500008800000
811EC78C0002
500008800000
811EC78E01E1
500002800001
811EC78A272A
500002800001
811EC88A27CE
500004800001
811EC98A27C9
500008800000
801EC7840001
500008800000
811EC7F803E8


Extras:
"Sky (Optional)"
80044DD7 0001
81044DD8 459C
80044DDA 0040
81044DE0 437F
81044DE4 437F
81044DE8 437F
81044DF0 C47A
"bz Music (optional)".off
D0024337 000B
80024337 0025
"NGPA Extra: All Specials".off
D11EB16C F0FF
801EB16C 00F6
D11EB35C F1FF
801EB35C 00F6
D11EB54C F2FF
801EB54C 00F6
D11EB73C F3FF
801EB73C 00F6
D11EB92C F4FF
801EB92C 00F6
D11EBB1C F5FF
801EBB1C 00F6




There are no BZ windows, because every window in the BZ is another FZ window replaced, and I like my FZ windows (even though some still got replaced by the objects). I didn't at first like the fact that the secret doors disappeared with the objects, but it actually makes for more movement in the FZ. If you dont like the Flag Tag placement, please tell me where to put it, I had no idea where to put the thing. On another note: Yay! I made a Map!

Any Suggestions?
 
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JustinX32
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Joined: 25 Jun 2006
Posts: 396
Location: United States

 PostPosted: Mon Jul 03, 2006 12:58 pm    Post subject: Reply with quote Back to top

Wow,it will take so long to put all these codes. Shocked
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zerojett
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Joined: 01 Feb 2006
Posts: 434
Location: Saskatchewan, Canada.

 PostPosted: Wed Jul 05, 2006 1:35 pm    Post subject: Reply with quote Back to top

thats why there is gscc.

kc, i will put them in my shark when i am back from holidays, but it will be by hand.
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kcghost
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Joined: 18 Jan 2006
Posts: 551

 PostPosted: Wed Jul 05, 2006 5:57 pm    Post subject: Reply with quote Back to top

This version was all presets, the coordinate version (1.0B) is better, at least in my opinion.
 
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zerojett
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Joined: 01 Feb 2006
Posts: 434
Location: Saskatchewan, Canada.

 PostPosted: Thu Jul 06, 2006 1:01 pm    Post subject: Reply with quote Back to top

so... should i wait?
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kcghost
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Joined: 18 Jan 2006
Posts: 551

 PostPosted: Thu Jul 06, 2006 7:43 pm    Post subject: Reply with quote Back to top

Its here in the forums. I posted both these awhile ago.
 
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technoPP7
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Joined: 07 May 2006
Posts: 266
Location: Boston

 PostPosted: Fri Jul 07, 2006 3:53 am    Post subject: Reply with quote Back to top

I used it on 1964 with cut and paste nice work KCghost love the level.
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