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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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fantsu 007
Joined: 30 Apr 2007 Posts: 1003
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Posted: Wed Nov 14, 2007 4:14 am Post subject: Respawn/closing times |
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Could there be probably code for change the object respawn times in multiplayer PD? I mean the weapon respawn AND glass/window respawn times?
What about changing the door closing times (how fast the get closed by themselves, after someone has opened them?)
Also the doors in PD open/close in different speeds (look facility), are there codes to change these values, or are they hardcoded?
Well, that's all.
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InsomniaDMX Agent
Joined: 23 Feb 2007 Posts: 28 Location: Cleveland, Ohio, USA |
Posted: Thu Nov 15, 2007 1:26 pm Post subject: |
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Well, that's "probably" in ROM. I wouldn't be surprised though...
...and "hardcoded," that doesn't really mean a thing. When someone says something's hardcoded, that means that it's outside of their ability or knowledge to edit. Whatever it is, it can be changed somehow (though it may be pretty complicated). |
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Kode-Z Hacker
Joined: 09 Nov 2007 Posts: 1142 Location: London, England |
Posted: Thu Nov 15, 2007 6:06 pm Post subject: |
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Door closing times CAN be edited via a Gameshark or Action Replay. Years ago (2000 if I remember rightly) I was messing around with the door that Natalya opens in Control and found the code to modify it's opening speed/sound when door opens & closes/angle of door opening. I did manage it in PD too, but my AR with the code on stopped working ages ago. Anyway, it is possible... |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Fri Nov 16, 2007 4:51 am Post subject: |
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If you use the PD editor those door flags might be supported, don't remember. If not, they're definitely in that object anyways for the door. |
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