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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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fantsu 007

Joined: 30 Apr 2007 Posts: 1003
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Posted: Fri Feb 01, 2008 4:05 am Post subject: STARFOX64/LYLAT WARS GAMESHARK |
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Anyone know any codes for StarFox64 or LylatWars?
I would like to have codes, that you can walk on foot in multiplayer, without beating the whole game, it is so hard...
And have the Land Masters too in multi???
And of course any other multiplayer codes..
THANKS!
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Fri Apr 04, 2008 7:24 am Post subject: |
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Note: all these codes are for Star Fox v1.1. They will likely not work on other versions. Sorry, it's the only copy I have ;*) They're copied from my GS codelist, so format them however you need to.
This may make getting the awards easier:
Code: | "Loads O' Hits"
81161A9A 03E7 |
Here's a few MP codes:
Code: | "MP Tank: Infinite Boost"
810B3058 4480
810B305A 2000
"Infinite Nova Bombs"
80177DA3 0004
80177DA7 0004
80177DAB 0004
80177DAF 0004
"Dual Lasers"
80161AAB 0002
80161AAF 0002
80161AB3 0002
80161AB7 0002 |
Can't vouch for this one, but it's in the list:
Code: | "Level Jump (hold up)"
D00DD880 0008
80178237 0003 |
These little guys are my own work though. They allow you to transform, in combat, into one of the three modes: arwing, landmaster, and runt. You use the d-pad to switch (can't remember exactly what's what, but fiddle with it a bit to find out)
Each is player-specific, and sorry about the length. Silly activators and all ;*) Only use them in multiplayer! It would likely kill solo.
Code: | "Player 1 Transform"
813FFFF8 0000
D00DD898 0004
803FFFF8 0001
D013C59F 0000
803FFFF9 0011
D013C59F 0001
803FFFF9 0022
D013C59F 0003
803FFFF9 0044
D13FFFF8 0144
8013C59F 0000
D13FFFF8 0122
8013C59F 0003
D13FFFF8 0111
8013C59F 0001
"Player 2 Transform"
813FFFFA 0000
D00DD89E 0004
803FFFFA 0002
D013CA7F 0000
803FFFFB 0011
D013CA7F 0001
803FFFFB 0022
D013CA7F 0003
803FFFFB 0044
D13FFFFA 0244
8013CA7F 0000
D13FFFFA 0222
8013CA7F 0003
D13FFFFA 0211
8013CA7F 0001
"Player 3 Transform"
813FFFFC 0000
D00DD8A4 0004
803FFFFC 0003
D013CF5F 0000
803FFFFD 0011
D013CF5F 0001
803FFFFD 0022
D013CF5F 0003
803FFFFD 0044
D13FFFFC 0344
8013CF5F 0000
D13FFFFC 0322
8013CF5F 0003
D13FFFFC 0311
8013CF5F 0001
"Player 4 Transform"
813FFFFE 0000
D00DD8AA 0004
803FFFFE 0004
D013D43F 0000
803FFFFF 0011
D013D43F 0001
803FFFFF 0022
D013D43F 0003
803FFFFF 0044
D13FFFFE 0444
8013D43F 0000
D13FFFFE 0422
8013D43F 0003
D13FFFFE 0444
8013D43F 0001 |
[edit]
Forgot to mention, I suggest boosting before turning into an Arwing. It's base speed is static, so if you're, say, at a near stop with the tank and transform, likely you'll be at a near stop with the Arwing as well. Just a funky little glitch that can't be worked around (easily).
It can be useful though. The awesome power of the ultra-slow straffing run. Take that little guy ;*)
Nothing personal, but after many years of Starfox on SNES, I found this game a little slow and easy. The original was brutal at points, and moved awfully fast. The unreleased second game was a blast though. Easy as well, but a lot of fun. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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