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Door Penetration FAQ...

 
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Wreck
Administrator
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Joined: 14 Dec 2005
Posts: 7197
Location: Ontario, Canada

 PostPosted: Thu Apr 20, 2006 2:08 pm    Post subject: Door Penetration FAQ... Reply with quote Back to top

In another thread, PaD and I were discussing how certain weapons can penetrate through doors. Some doors can be shot through at any time, while others need to be opening/closing for the bullet to damage your opponent. I decided to check all of the multiplayer stages to see which category each of the doors fell under.
Here are the results...

Multiplayer Bullet Penetration FAQ

Weapons Capable of Penetration:
US AR33 Assault Rifle
RC-P90
Cougar Magnum
Silver PP7 (only available in multiplayer with a cheating device)
Moonraker Laser

Damage Inflicted When:
(O) The doors in question are currently operating or have been opened
(A) At any time you fire through them

Multiplayer Maps

Temple
Stone Sliders: (A)

Complex
N/A

Caves
N/A

Library
Secret Wall Sliders: (O)

Basement
Barred Doors: (A)

Stack
Secret Wall Sliders: (O)
Barred Doors: (A)

Facility
Bathroom Stall Doors: (A)
Metallic Swingers: (O)
Electronic Doors: (O)

Bunker ii
Electronic Doors w/ Window: (A)
Electronic Doors w/o Window: (O)
Jail Cell Doors: (A)

Statue (only available in multiplayer with a cheating device)
Park Gates: (A)

Archives
Metallic Swingers: (O)
Secret Wall Sliders: (O)

Caverns
Eye Lid Doors: (A)
Iris Doors: (A)
Blast Doors: (O)
Elevator Doors: (A)

Cradle (only available in multiplayer with a cheating device)
Electronic Doors: (A)

Egypt
Secret Wall Sliders: (O)
Dual Secret Wall Sliders: (O)
 
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zerojett
00 Agent
00 Agent


Joined: 01 Feb 2006
Posts: 434
Location: Saskatchewan, Canada.

 PostPosted: Thu Apr 20, 2006 3:41 pm    Post subject: Reply with quote Back to top

fascinating. makes me love the RC P90 even more.

wreck, you post the most RANDOM stuff ever. it amazes me.
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kcghost
Hacker
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Joined: 18 Jan 2006
Posts: 551

 PostPosted: Thu Apr 20, 2006 4:22 pm    Post subject: Reply with quote Back to top

Interesting, some doors you can shoot through anytime, I thought if visual was blocked, it doesn't go though every time. However, I suppose doors like temple doors are so big they have the same effect, the other room has to load for it. You just gave deadly strategy to PaD though, lol. I wonder if its possible to make all doors be able to shoot through?
 
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PaD
Agent
Agent


Joined: 20 Dec 2005
Posts: 72
Location: Datteln, Germany

 PostPosted: Thu Apr 20, 2006 5:03 pm    Post subject: Reply with quote Back to top

interesting information! Smile
so I was not hallucinating when I shot people through closed doors...

I think kc named it, now it's time to figure how to mod that Razz
If zoinkity just posted the door data Rolling Eyes
Heck, I'm really curious, I might be figuring it out myself soon Laughing

I bet there's a bit in the door data that makes it (A) or (O) (as Wreck called it).
 
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