 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
Nekojin Agent

Joined: 14 Jan 2006 Posts: 50
 |
Posted: Sun Mar 23, 2008 3:58 pm Post subject: Goldeneye CoOp Mode? |
 |
|
Hi,
I wonder if it is possible, to make some kind of Multiplayer Map with ennemies, and objectives, like the Co Op mode in Perfekt Dark.
Is this possible? |
|
|
|
|
|
 |
 |
 |
 |
 |
GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sun Mar 23, 2008 4:06 pm Post subject: |
 |
|
It's possible, but I've heard it's glitchy and very limited. I've never made a Co-op level though. |
|
|
|
|
|
 |
 |
 |
 |
 |
zoinkity 007


Joined: 24 Nov 2005 Posts: 1725
 |
Posted: Sun Mar 23, 2008 7:02 pm Post subject: |
 |
|
The help file has a lot of info about what works, what doesn't, and how to get around most of the limitations. Look under 'The Spy Who Loved Me'.
You can make co-op. Just be certain to add in the co-op patch. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
|
|
|
|
|
 |
 |
 |
 |
 |
DELETED Guest
 |
Posted: Tue Mar 25, 2008 2:42 am Post subject: |
 |
|
DELETED |
|
|
|
|
|
 |
 |
 |
 |
 |
zoinkity 007


Joined: 24 Nov 2005 Posts: 1725
 |
Posted: Tue Mar 25, 2008 6:35 am Post subject: |
 |
|
The help file will only be updated when the editor stops getting massive sequential updates and I finally get some time to do so. Other current projects are getting in the way:
1) PD->GE object converter
2) multiplayer weapon select system hack
3) multiplayer menu option hack
4) rewrite the entire scoring routine
5) object builder
6) 2x weapons multi fix
7) workaround for player ID values (from 2-byte code to 1-byte)
8) targetted lookup for players, ie: hacking everything to us #7
9) a billion other Animal Forest related things I keep putting off
Besides, the only useful thing in the help files are the type descriptions and some sample code. Still, a good deal of co-op is outlined in there. Oh, and a jillion or so automated door examples. I like automated doors ;*) _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |